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Forums - PC Discussion - Perry Rhodan: Myth of the Illochim

Also Known As - (US) Immortals of Terra: A Perry Rhodan Adventure | (UK) Rhodan: Myth of the Illochim
Release Date - (US) 22nd May | (UK) 16th May | (France) 13th June | (Italy) 30th June
Genre - Adventure
Theme - Science Fiction, Conspiracy


Trailer:



For nearly 3000 years the astronaut Perry Rhodan, who has become immortal through a cell activator, has controlled the fate of his people, when suddenly an explosion shakes the centre of the Terranian Power. During this explosion Perry Rhodan's immediate confidante Mondra is kidnapped by extraterrestrial combat robots. Alone he tries to find the true reasons for the irruption as well as the manipulators behind the conspiracy. During his search he discovers recordings about the myth of a thought to be dead, extraterrestrial race that had enslaved humanity a long, long time ago - the Illochim. With bravery, cleverness and brilliant investigation, he manages to light up the darkness

His untiring search leads him to many foreign races across the galaxy, away from his mother planet Terra to the subterranean colonies of the planet Gom Callaedus in undiscovered enemy territory. While fighting with organ traders and exiled criminals the secret behind the dangerous incidents is finally solved: the truth about the awakened, life-threatening danger for the residents of the Milky Way is lying buried on the far away moon Betha.

A Good Review of the Game: http://gaming.hexus.net/content/item.php?item=13288&page=1

Graphic novel brought to life
Perry Rhodan is apparently a sci-fi hero and literary phenomenon (he is in Germany for definite) who’s conducted countless intergalactic heroics in more than 2,000 science-fiction novels and comic strips since his inception in the early sixties.

From the third person perspective, you move Perry by simply pointing at an area on-screen and then clicking the mouse button to move to that location or by double-clicking it to make him run. As you interact with many of the characters and residents of Terrania, the story builds gradually, clues are leaked that lead you to investigate further and eventually you’re able to escape and explore other areas and planets in the search for answers.



Funky hot-spot finding tool makes exploring headache free
The interface in Perry Rhodan couldn’t be simpler. The inventory bar runs across the bottom of the screen and stays open throughout the adventure allowing you easy access to in-game items and conversational opportunities. In many games of this ilk you can pick and choose when to open the inventory, something which I normally prefer, but you use it so frequently in this game - to click and drag icons as you interact with characters to gather information about relevant subjects, and as you combine items to solve various puzzles - that having it open all the time is actually necessary to the smooth running of the game.

To be honest, I wouldn’t expect anything less in a point-and-click, but in this case the simplicity of the interface really does make for a more enjoyable, flowing, interactive experience.

The developer has also kept things nice and simple in terms of clue-hunting, so as you’re searching the handsomely furnished environments there’s no need to drag your cursor across every object on the screen to find out what you can and can’t interact with. Instead you can press ‘S’ on your keyboard which activates a rather funky futuristic way of bringing up the points of interest on screen. Whenever you press it, a lazer-type line scans slowly down the screen and then highlights the interactive areas for a few brief seconds. Okay, it’s not the most exciting feature ever, but it’s these small touches –and there are many - that give this futuristic setting a real sci-fi atmosphere.



Puzzles
Though the sci-fi setting is different to many point-and-click adventures and the objects that you pick up and interact with are of a futuristic-design, many of the puzzles follow the same vein as other games in the genre. That means you can expect to be solving the likes of key code puzzles and numerical codes, riddles and mechanical conundrums as well as combining objects so that you can progress. There are also some braver ideas, such as a scenario that involves a robot, a force-field and a sword (no spoilers here).

Despite the format of many of the puzzles being recognizable, there’s still enough variation in them to keep them interesting and they offer enough of a challenge to keep you hooked. Cleverly - and this may just apply the way my thought processes work and the way I approached the game - there always seems to be just the right amount of exploration in between each puzzle (not too much that you get bored, or not too little that you become frustrated) that when one does come along, it feels like it’s come just at the right time.



When a developer clearly loves and takes pride in its work, it rubs off on you
If you’re a fan of the sci-fi genre, the story should appeal to you thanks to an excellent script, strong voice acting, a believable and diverse character set and a well-paced story that doesn’t overload you with information, but drip feeds you and leaves you eager to find out more.

If you do want to delve deeper into the history of Perry Rhodan and go deeper into the background of the story you can still choose to do so by taking advantage of the likes of the ‘Hall of Fame’ where you can access monitors that contain that plenty of information. Alternatively, you can just follow the story-line without the need to learn about Perry’s apparently illustrious past and instead get fed by the character interaction and the impressive cut-scenes which compliment the story and overall style superbly.

The futuristic environments boast stylized graphics, iconic structures, sharp character models and great lighting effects that add a glossy shine to metallic objects and give many of the locations, structures and architecture in the game character and appeal. As previously mentioned the cut-scenes look superb, but the lip-synching and facial animations also portray some emotion and help you to empathise with the characters and involve you mentally in the story.

Despite the robotic movements of Perry himself and some of the other character’s in the game during real-time scenes, the top-notch presentation makes a pleasant change from the static locations that you find in many point-and-click adventures. In this game they are full of life and atmosphere. Robots go about their business, resident’s chatter in the corridors and finer details, such as steam pouring out of cylindrical objects or dozens of UFO’s scooting around far away in the distance do well to generate the necessary atmosphere to keep you immersed.



Conclusion
(Perry) Rhodan: Myth of The Illochim is a stylish point-and-click adventure that should appeal to lovers of the genre and sci-fi fans looking for a challenging adventure and interesting story-line.

There is room for improvement, but it’s crystal clear that the developer loves science-fiction and that it took great pride and care in designing the locations and characters, as well as putting a great deal of effort into the storyline. And, when a developer clearly loves and takes pride in its work, it does rub off on you. And when that happens, you can’t help but to love it with them. If point-and-clicks are your bag, Rhodan is well worth a purchase

Pros
Stylish graphics and presentation
Intriguing, well-paced sci-fi story
Nice balance between exploration and puzzle solving
Good characters and aliens
Challenging puzzles

Cons
Movement can sometimes be a little robotic
Challenging puzzles may not appear to younger audience.

Official Site: http://www.perry-rhodan-game.de/

Buy Game here: UK |France

I'm going to get it, I still haven't found a decent epic Sci-Fi story: Mass Effect's and Kotor's were dissappointing. Kotor 2's was good, but not amazing. Freelancer's was enjoyable, but only that.



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shio said:


If this is the future, why is she walking up the escalator?