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Forums - Gaming - Dissapointments of this generation

Oh, I got a real dissapointment to replace BD/LO on the list (never played Folklore, but I tend to think that the game was never hyped, thus not a disappointment): Enchanted Arms. Definitely a letdown. Was hailed as "the first next-gen RPG!" but it should of been "the first RPG on a next-gen system!" outdated....Everything! Did nothing better than a mediocre PS2 RPG. If you want to dock points against BD for being uninspired, dock 10x the points from EM, because Blue Dragon was at least visually appealing, vivid, beautiful worlds, and a decent story. The hokey acting was awful, and..Just..........

Well, the good thing about EM was the fact it was easy to 1k/1k. Not as easy as PSU, but nearly. EM was "good" if your a JRPG nut like I am, but nowhere near the caliber of ES, BD, LO.



Back from the dead, I'm afraid.

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Zucas said:
I mean all they had to do is give us voice chat, a universal friend's list, and of course free of charge. That was it. Of course they only get 1/3 of it right. Hell I don't even need all the special stuff that PS3 and 360 has. All I need is a way of talking and connecting easily to my friends. I really don't even care if they friend's list was friend codes, as long as it was universal. Nintendo seriously fucked that part up in my opinion.

I differ from you in the point that I don't mind paying for something that works. Other than that, we're in complete agreement.

People may bash XBL but when you get to cut into a game, chat with someone for a minute, and then either quit the game or invite them into your action, it makes that $3 a month worth it. Sure, PC is all free but PC games are almost entirely islands amongst more islands. I give XBL credit for what it does and it does it well. 




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mrstickball said:
Blue Dragon and LO? WTF?

And their suggestion is Eternal Sonata over Blue Dragon? DID THEY ACTUALLY PLAY BOTH GAMES AT LENGTH?

Jeez.

I think the issue with the list is that the idea of disappointment is merely relative to what some idiot thought a game would be.

Lair, Haze, Assassin's Creed (at the top of my head) were all immensely hyped games that were totally DOA in terms of what the promise was. What exactly did LO and BD promise? I can't really remember people saying they'd be some sort of re-invention of JRPGs, and no one said they'd be some sort of insanely ambitious projects either. LO was hailed as a FF-Killer, and by most accounts, the fans that have bought LO have compared it to a FFX sequel...Definitely not bad in my book.

Likewise, BD has some disappointments in it, but not relegated to actual content, but merely voice acting (Maro)...Hardly a knock against the game considering it's a cartoony JRPG.

Yes, I'm defending 360 games, but it's merely the idea that neither game was really hyped to all heaven (but definitely anticipated by the JRPG crowd). Eternal Sonata did NOT deliver as much as BD did. And why in God's name are they recommending Mass Effect for LO fans? That doesn't make a lick of sense, IMO.


My biggest letdown? Next Gen sports games...Madden and NCAA have seen no quantitative increase in features. Backbreaker is the TRUE next-gen evolution for Football...And it's taken 3-4 years!

Hmm. Other 360-focused letdowns: Two Worlds. Eternal Sonata (in a way. Story was the biggest fraud I've ever seen. Here I thought it'd involve Chopin's life in some sort of way, and it totally ruins the core idea behind why I bought the game)...Can't think of any others. I went into most games with very low expectations this generation, and either got blown away, or it met whatever standard I had.

Other than Stick bashing Maro's voice as the biggest voice acting problem in BD and his putting Assassin's Creed in this category, I entirely agree with this post. 




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Three big disappointments for me this generation:

XBOX 360: RROD.
PS3: Everything.
Wii: Lack of digital surround sound.

Other than that, the games I buy I am certain I want so nothing disappoints me on that front.



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Biggest letdowns,

360 RROD 3 times!!!

Hmmm my distinct inability to download patches for games on my PS3 seems to the be the biggest letdown at the moment. I've tried updating the following games on numerous occasions with each one taking way too long and the server timing out or some error BS:
-Rainbow vegas 6 2
-GT5P
-GTA4
-Singstar (where are the wireless Mics??? Where???)
I'm sure there are a few more I've just forgotten to mention.
Also downloading system updates for the PS3 takes freaking ages (thankfully it still works), and I can't seem to d/l from my computer and chuck it on USB drive and then update it from there for some strange obscure reason. I'm on ADSL2. With average connection of 10 Mbps. My 360 DLs are great and I have no problems there.

Wii controllers, when switching games having to reconnect controllers constantly.

Gamewise:
-Halo 3 way too overrated
-GTA4 WAY TOO OVERRATED got really bored by the repetitive nature
-Assassins Creed got bored of repetitive game
-DMC4 just got bored by the game
I think the large part of why I got bored with GTA4, DMC4 and AC was that the story really didn't interest me at all, and as such when playing those games I just felt like I was just going through the motions.

-Rock Band (When is this going to get released in Australia?) Waiting this long for it is beyond a joke.

-fantastic 4 I got this game for free and I could not bring myself to playing more than 5 mins of this bullshit. (mind you I really lowered my expectations for this one, and I gave it so much leeway as well since it was free)

-games that are supposed to be visually stunning, have fallen short of the mark or standard I was expecting.
-lack of fighting games that have come out to date
-lack of consistency in reviews, even in the most basic departments like graphics, I'm assuming graphics means how the games looks, whats this 10 BS they give to GTA4 when there are much better looking games out there that scored less.

On the whole I think I have been disappointed in this generation none of games really pushed the boundaries of innovation, GTA4 certainly didn't do that, like alot of reviews would have you believe. And fighting games are my favourite genre and they are sorely missed right now.... oh so can't wait for soul calibur 4 and tekken 6 and street fighter 4.



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rocketpig said:
 

Other than Stick bashing Maro's voice as the biggest voice acting problem in BD and his putting Assassin's Creed in this category, I entirely agree with this post.

 


Are you saying you thought Shu's "A very heavy set woman is doing the voice acting for me" VA was worse? Or you liked Maro's English version? I know the Japanese version was more tolerable.

The only reason I put AC up there was the fact the game was supposed to be some sort of uber-next gen game with all kinds of crazy stuff, and....Wasn't. I really liked AC, but when you compare the fanfare that AC got pre-launch vs. the actual product, it was a dissapointment.

Ultimately, I see Next-Gens blunders only as what's promised vs. what's delivered. If you want to give me a polished last-gen game, that's perfectly fine (Blue Dragon). Just don't hype it, and promise something groundbreaking, and fail on all fronts (Fable from last gen was notorious for this).



Back from the dead, I'm afraid.

Strategyking92 said:
"personally I haven't played any of those games so far."
^^^^^^^^^^^^^^^ says it all

You realize that I didn't wrote that list, do you?



mrstickball said:
rocketpig said:
 

Other than Stick bashing Maro's voice as the biggest voice acting problem in BD and his putting Assassin's Creed in this category, I entirely agree with this post.

 


Are you saying you thought Shu's "A very heavy set woman is doing the voice acting for me" VA was worse? Or you liked Maro's English version? I know the Japanese version was more tolerable.

The only reason I put AC up there was the fact the game was supposed to be some sort of uber-next gen game with all kinds of crazy stuff, and....Wasn't. I really liked AC, but when you compare the fanfare that AC got pre-launch vs. the actual product, it was a dissapointment.

Ultimately, I see Next-Gens blunders only as what's promised vs. what's delivered. If you want to give me a polished last-gen game, that's perfectly fine (Blue Dragon). Just don't hype it, and promise something groundbreaking, and fail on all fronts (Fable from last gen was notorious for this).


I tolerated Maro because his character was supposed to be a little obnoxious.

Shu, on the other hand, drove me up a f***ing wall. 




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Perhaps the revolution and innovation of the fifth generation will never be recaptured now that developers are too focused on refining pre-existing formulas and playing it safe. This goes for Nintendo too.
The days of the N64, Saturn and PS1 seemed to have the most diverse and ingenuitive of ideas as developers delved into 3D gaming.

With the sixth Generation (DC, PS2, Xbox, GC):
- RPGs dissapeared as a main stream genre falling into the niche status of Japanese Games or JRPGs. Final Fantasy still reigned supreme but despite its continued success it was only riding on the coat tails of FF7 while Square's dimishing talent became all the more apparent with each increasingly unremarkable game. The Sixth Generation was the fall of Square as one of the super Developers.
- Platformers all but vanished outside of Nintendo's ranks, while franchise after franchise that thrived during the fifth generation died off or were relegated to mediocrity (Tomb Raider, Spyro, Crash Bandikoot).
- Action, Adventure, Shooter and Surival games all seemed to melt into one single ambiguous genre of experimental and mediocre titles. And no I'm not listing 90% of all the games that came out last gen to make this point.
- Unique games of artistic genius were by and large relegated to obscurity and niche gaming status with titles like Psychonaughts, Viewtiful Joe, Killer 7 and Okami, a trend that persists till this day.
- In a sense the Sixth generation was the beginning of developers abandoning innovation and creativity in favor of streamlining a business model.

The 7th Generation (360, PS3, Wii) is the dawning of Developers focusing even more narrowly on game genres, placing even more focus on franchises rather than genres and of course simpler easier-to-make genre games such as FPSs which were now in their golden age as online gaming had brought comparing dick sizes with your peers using guns to a level that paintball could never touch. Too timid to make anything other than sequels to proven franchises, the only games anyone is taking a risk on making a new IP with is the First Person Shooters. Gaming is now in a bottle neck with an ever narrowing passage, the real question is, who is tell highest paying consumer demographic no even if it is leading gaming into a dead end.



My biggest disapointment this gen so far is the XBOX 360

-lack of standard hard drive
-lack of standard wirless
-lack of free online play
-lack of working hardware ( RROD)

The Wii was also somewhat disapointing to me

-Lack of HD graphics .
-Lack of a more technical implentation of the Wii-Mote ( it's use in games is too gimicky).
-Lack of a harddrive
-Lack of a decent online service
-Wii Play , Wii Fit , basicaly every game with "Wii" before it.


The PS3 disapointed me also to an extent

-It was too powerfull , Sony should have made it less powerfull or use alternative hardware for a cheaper price point.