I'm just curious if anyone else is experimenting with XNA 2.0/C#. I've been playing with it for a couple of weeks now and it is really cool. My programming skills are quite rusty, but I can certainly tell from the small bits of code I've cobbled together than XNA, as a rapid game development platform, is pretty damn cool. I'm building some basic games for my son (not for public consumption) and so far it seems very intuitive, quite powerful, and pretty darn solid in terms of performance without a whole lot of hardware...










