Viva Pinata: Trouble in Paradise features Vision cam support that I’d label as a major gimmick: hold up a collectible Viva Pinata trading card, and the camera can read a code from the card and grant you something in game. When Rare told Stephen Totilo that this technology could also read codes off an iPod or a Zune, the pieces were there.
It’s simple; you’d have an image displayed on the DS, which you would hold up to the Vision cam, and there you go: the DS and 360 working together.
"....Rare just announced this month that a version of Viva Pinata for the DS has just been completed...."
Unfortunately, while it turns out that the developers had worked on this, it was simply too late to implement the feature. A Trouble in Paradise developer said, “It’s one of those things where you just kick yourself.”
http://news.filefront.com/viva-pinata-almost-made-ds-360-connectivity-happen/
Hehe, I'm trying to picture an MS exec standing at E3 saying "Wii360DS FTW!!"
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