ZenfoldorVGI said:
My definition for a AAA exclusive is pretty strict: 1. Not available on any other platform(including PC). 2. 90 percent or greater on gamerankings. 3. Full priced retail game. 4. Widely regarded as good, and very popular.
360: Halo 3 Wii: Mario Galaxy, Smash Brothers: Brawl PS3: Nothing
Games like RE4:Wii Edition, Twilight Princess, Gears of War, Okami Wii, Oblivion, GTAIV, and Orange Box all have 90 or above rounded averages, but they are also all multiplats and therefore don't count in my exclusives list, though exclusives lists only matter for fanboys and sales, because for gamers as a whole, the less exclusives the better. I wish all the PS3 only owners could play Mario Galaxy and I wish all the Wii only owners could play Lost Odyssey, but exclusives prevent that. As fanboys we love when our console gets a great exclusive, but as gamers, we shouldn't care, or rather, we should proactively want our consoles games ported to other systems so their greatness can be shared with other gamers. |
Your Definition of AAA is wrong for several reasons.
A. Eveyrone reviewing the game is doing so subjectivley ( keeping in mind media hype , word of mouth etc)
B. A % figure beside a title means nothing , i've had AAA experiences on games rated 30%-50%
C. How would the price of a game determine it's quality ?
D. Halo 3 is largley regarded as good /popular , Drugs is largley regarded as good popular , Murder is largley regarded as good popular ( considering the number of people that have commited it.)
Exclusives alow for a competetive market , a competetive market prevents the consumer from getting kicked in the ass. I prefer the exclsuvie routue.










