rasone77 said: @Squillian
If you replace every instance where you mention the Wii with 360/PS3 and vice versa, then your posts become correct.
Most backwards posts ever! |
Actually most of the huge costs portrayed for games were the initial builds with new engines and learning the consoles. Remember Epic put out gears of war II in 12 months and the major costs were already paid for with the first game.
Ok heres some numbers. The top ten new IP franchises on the HD consoles (Non 1st party) (Mainly xbox btw) earned $160,000,000 in revenue at stores. For the Wii, non 1st party new IP games came to $39,000,000. I haven't even added the PC revenue either.
If the Wii games cost $8 million and the HD console games cost $30 million they still made more money. Now for the sequels to these games you won't be pulling the team off to do Wii games. You can easily halve the cost by reusing the engine/assets of the old game to help make the new.
Thats the reason why you won't be getting all the best third party development teams based on reputation. Until they see results, like a huge third party game they won't take the risk. Their talents are better spent on HD consoles anyway from a risk/reward point of view.
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My whole jist = The big third party developers will stay where they are because of the huge revenues they can earn on PC/360/PS3 games for the most part. Until third party new IP games take off on the Wii that is. You don't risk your best talent like that.
My other point I wanted to make, The Wii is going to pick up a lot of developer traffic due to the popularity and cheapness of the games to make. There are a lot of 10-30 man development teams that are hard at work making the creative, innovative and groundbreaking games you want. Most of them will fail by the standards here, such is the risk for developers trying new things. You could call that shovelware, I just think of them as games that went wrong. If you truely want innovative games, then out of this group you will find a few that really rise to the surface and surprise you. Those developers will grow and you'll probably have 3-9 new developers by the end of the generation that consistantly produce good work.
Don't underestimate the HD development market, when its Wii vs PC/360/PS3 the latter will port between themselves so they can be considered as one whole. The Wii is a valuable and great player in the market just accept Nintendos decision to divorce itself from the HD crowd along with the pros AND cons.