bbsin said:
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You don't need to clarify a clarification of a clarification, unless we got really confused, and we didn't. Just move on and go with the relevant comment I made.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
bbsin said:
I never got confused, but i think you did? hence the need for me trying to end this conversation with clarification, either way i have moved on with my previous post, so there's no need to tell me to move on with a follow up. |
Woah. Puctuation and capitalization please. I can barely make out that comment.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
Make them move just a tad bit quicker. As a matter of fact, I think having to level up a character just so he can move quicker is a flawed idea.
I would have to say these will be improvements over time not within a 4 week span.
I never really had any problems with lag, but then I always set my filter to only display games with good ping. I did play one game which had some serious lag problems, but I quite it, gave it a low rating, and joined a better game instead.
Personally, I like how the slots are set out. It means that players who are a higher level (and thus are already better at playing the game) won't get an unfair advantages over new players, but they do get the option of specialising in one particular area.
Things I'd like to see:
-- A better way to swap your weapons. At the moment it's really hard to quickly swap to grenades, which means that you're often miss the oportunity that had presented itself to you.
-- The ability to regain your health. Maybe leave one or two rations lying about?
-- The option to use the sixaxis tilt controls to aim grenades (like Uncharted).
-- A greater variaty of clothes and stuff to chose from when creating your character.





Yeah, one more thing, when you're quick swaping your weapons by pressing R2, I hope you can pick the stun knife that way without pressing and holding R2, and highlighting it.
I wasn't telling you "to move on with a follow up," I was asking you to move on to my comment about suggestions for the beta, since, you know, that's on topic.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs