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Forums - Gaming - Do Next-Gen Games Give Us Next-Gen Gameplay?

Why don't Next-Gen games give us Next-Gen Gameplay? I always been asking this question. Do duct-taping the game visually really help improving in gameplay?

Here's an excellent point (kind of) made by a Lucasarts rep with regards to their upcoming environment-shifting shooter Fracture:

    While a lot of games are pushing the limits of what can be done visually in games, we also wanted to push gameplay to levels that literally could not be done on the previous generation of hardware. 

Putting the hype for their own game aside, this is something that's been shitting me off for months now.Here we are, more than two years into this console cycle, and how many titles have given us new ways of playing games (that old hardware just couldn't manage), rather than just prettier ways of playing old ones? Let's see, we've got Dead Rising, and we've got....um....well, maybe Oblivion, and...that's about it. Disappointing.

What do you think? 

 



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Definitely Wii...takes Wii Sports as an example...Do you ever think about you will play the games like that before? You know what is the most touching part, the rehab news from kotaku.com
, everyone can play it, Adult,Elder,Kids,doggie and even handicapped... this is something really revolutionary.

Next one, head-tracking from Johnny Lee, Boom Blox gonna have it very soon.

What is Nex-Gen graphics? It is the technology that let us can't differentiate the graphics between the Reality & VR. The only console that I can see with this ability is PS3, but it is not good enough. So, the Nex-Gen gameplay will probalably be the Motion-Sensing technolgy(IR) plus the Head tracking, this is best combination for the first step to VR gaming, for something even better Nintendo even use your foots(legs) for the further expand. This is what I am talking about the 'whole body' movement experience like we do in real life.

Nex-Gen Mechanism should be focuses on the differences between VR & Reality, whatever it is Graphics or Gameplay.

Honorable Mentioned:
PlayStation Eye's Tank Game & Converting Banana to Game with Dropping(Gravity) physics.
End Wars' Voice Command.



Poor PS3 Sales Means Smaller Losses

"Actually, because the number of units sold was not as high as we hoped, the loss was better than our original expectation," Quotes from Sony’s CFO Nobuyuki Oneda.

The Wii takes the cake for next-gen gameplay (Wii Sports, Super Mario Galaxy, etc.), but they have quite a few games on the HD consoles that are pushing limits as well, such as Star Wars: The Force Unleashed.

And then there are cool PSN games like Echochrome and the aforementioned Tank Game, which involves drawing a tank on a sheet of paper, and having the PS Eye actually turn it into a fully controllable tank on screen.

And then there's LittleBigPlanet. :D



For me, the Wii and DS exemplify what it is to be next gen. The HD consoles on the other hand offer a last gen gaming experience, albeit with improved graphics.



There are some games on the HD consoles that do stuff no earlier console could've done, and then there are some which are just the same old gameplay in HD. I'm kinda annoyed by how the latter group is still easily larger, but the former has gotten big enough for the HD consoles to be worth owning.

Not that there's anything wrong with making games that could've technically been developed on less powerful consoles, although I wish developers would stop hyping their next-gen this and that if they're only going to increase the amount of pixels on the screen.

I'm sure we all remember how some guy from Epic made a strong statement about never developing on the Wii because it's a step back in hardware... yet their biggest game this gen has been Gears of War. It's a fine game, but strip away the HD graphics, and all the gameplay elements would've worked just as well on the original Xbox. There was never more 20 guys on the screen at a time (rarely even 10), destructable terrain was pretty basic, and the levels short and crowded.

The things people remember from the game are the brilliant cover system (not exactly a horsepower hog), and possibly the saw, but unlike most people excited over HD, I've using one on people since Doom. The sequel is looking interesting, but I simply don't see the original Gears as "next gen" in anyway.



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Is GTA IV Next-Gen gameplay, why is it getting all the 10 here and even in the part of the gameplay?



The Wii takes the cake for next-gen gameplay (Wii Sports, Super Mario Galaxy, etc.),

I don't think Mario Galaxy's gameplay is anything that couldn't have been done last gen. You could strip the star bits finding/shooting feature out completely and it would hardly change a thing.

Wii Sports is a good example, though.

And I haven't played GTAIV, but from what I've heard it might be another one. I think that procedurally generated animation like this Euphoria system might be what marks the great leap forward in gameplay this gen. At first you might think it's just another graphical thing, but it has the potential to increase immersion and interactivity in game worlds to levels we've never seen.



In order to develop "Next Generation" gameplay you have to understand what benefits your new hardware has that will impact gameplay ...

A perfect example of this lack of understanding can be demonstrated with the PS3. The higher resolution output, blue tooth controllers, and widescreen format allows Sony to provide 6 player split screen local multiplayer; if you combine this with LAN or Online Multiplayer this would be a unique game play experience that couldn't be done elsewhere.

As I see it this is also one of the biggest things Sony could (but probably won't) do in order to combat the popularity of the Wii; one of the best ways to get someone to buy your system is to give them a positive first hand experience using your hardware, which Nintendo has done (and continues to do) by introducing high quality enjoyable local multiplayer games. The focus on Single-Player Online Multiplayer games isolates gamers and prevents people from getting first hand experience with the system.



I know there is PS3 and High-End PC here, the problem is what can the hardware do to us? I know they are strong, but how strong it is?



HappySqurriel said:

In order to develop "Next Generation" gameplay you have to understand what benefits your new hardware has that will impact gameplay ...

A perfect example of this lack of understanding can be demonstrated with the PS3. The higher resolution output, blue tooth controllers, and widescreen format allows Sony to provide 6 player split screen local multiplayer; if you combine this with LAN or Online Multiplayer this would be a unique game play experience that couldn't be done elsewhere.

As I see it this is also one of the biggest things Sony could (but probably won't) do in order to combat the popularity of the Wii; one of the best ways to get someone to buy your system is to give them a positive first hand experience using your hardware, which Nintendo has done (and continues to do) by introducing high quality enjoyable local multiplayer games. The focus on Single-Player Online Multiplayer games isolates gamers and prevents people from getting first hand experience with the system.


 I don't know, playing online with all my friends is way better than split screen. IMO



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