selnor said:
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selnor said:
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bbsin said:
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Hmmm I don't know. It seems that in the latest build they aimed for a bit more-realistic/less-artsy look, by increasing polygon count a bit and texture res. too. But it seems they reduced post-processing.
In fact, I always thought it looked kinda bad in the early builds, but now I like those ones more X_X
The ones on the right look better, when i first saw the trailer i thought it looked like a 360 game, the video had very high contrast. This is clear in many xbox games, but now it looks like a Playstation game.
All I see is brown....brown....brown.....and more brown! Wait, I guess there is a blue flower in the bottom one.


WTF,ps3 vs 360 comparison for mgs4,stupid funboys
| playnext3 said: WTF,ps3 vs 360 comparison for mgs4,stupid funboys |


Wow, some big changes between the two, mostly in the environment and the texture for the models, to be honest the left ones look more like CGI with in game models... but I like the textures for the characters in the right ones...
Edit: I forgot it, the light there is a big gap between the two, maybe they couldn't reproduce the same light effects of the early cutscenes...
err, this is supposed to be the best graphics evar?
For the first could I didn't see the difference, after Raidens face I kinda
figured ok the one on the right is SD. am I right?
I'm Unamerica and you can too.
The Official Huge Monster Hunter Thread:
| dib8rman said: err, this is supposed to be the best graphics evar? For the first could I didn't see the difference, after Raidens face I kinda figured ok the one on the right is SD. am I right? |
Did you bother to read the original post or is your reading comprehension in need of serious improvment ?
edit: I didn't mean to be that aggresive , the .Zip i've been downloading for the past hour curropted.