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Happy to announce that the @xbox.com Creators: East, South and SE Asian collection is back in rotation on the dash, featuring recent releases from the region including Afterlove EP, Cats and Seek Dino Park, Cuisineer, Petit Island, The Bridge Curse 2, and more.

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— Junch (@junchgaming.bsky.social) 17 April 2025 at 05:36


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South of Midnight Thoughts

In almost every artistic aspect it is fantastic, I very much enjoyed the story, it does feel a little rushed at times with one or two loose ends but it is still full with charm and a number of emotional moments, I loved the characters and their voice acting was great, I loved the world and lore, Hazel is a brilliant protagonist and I want to see more of her, I laughed at her little quips and swearing, her expressions, her personality, she balances a tough and vulnerable side well and makes for a pretty awesome Xbox mascot Imo.

The soundtrack was amazing. Loved the art-style which made the game look really good, I loved the character and especially the creature designs, there were multiple times where I was playing through it and thinking to myself "This would be a perfect art-style for Fable" or just thinking "This feels like Fable" and now I want Fable's art-style to move closer to this, Lol.

The biggest let-down was the combat and platforming but honestly I didn't mind it that much, it's not that they're bad, it's just that they're both very basic, they could both do with more uniqueness and fluidity, but I never had any frustrating moments with either of them playing on normal, I died maybe less than 10 times throughout my entire playthrough and most of those were a stupid mistake by myself and not the fault of the game. I didn't mind it too much but the combat did get stale a little by the last level as I think the final boss was a bit of a disappointment so I don't think it overstayed its welcome gameplay wise but it was getting there, story wise I wanted more, Lol.

The platforming was a bit better, I think they should have cut out some of the combat encounters and instead focused on the platforming a bit more. Boss fights were fine and I found myself looking forward to them, if only to hear what the next song was, Lol. Maybe cut some of the normal combat encounters, add more platforming, focus on the uniqueness of the boss fights when it comes to combat.

For a team that is based in Canada making a game on Southern American, Idk for sure but to me it did feel incredibly well done with a lot of care, it felt full of real soul and respect. It honestly reminded me of Psychonauts 2 in a lot of ways, in its tackling of mature subject matters (a lot darker than I expected at times) which I also loved despite also not having the greatest platforming/combat.

My score would be around 8.3/10.

ALSO, I LOVE CROUTON! CROUTON SPIN-OFF GAME!

Last edited by Ryuu96 - on 17 April 2025

Free Play Days offers two free Xbox games for Game Pass subscribers to check out this weekend...

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— TrueAchievements (@trueachievements.com) 17 April 2025 at 10:50




Release it now so I have something for the weekend and so Expedition 33 gets a little more breathing room! 24th April! Unfortunately I have gone from day one for Expedition 33 (as long as it is actually good) to "Whenever I'm done with Oblivion" but if that puts me close to Doom The Dark Ages then it will become "Whenever I'm done with Doom" Lol.



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Ryuu96 said:

It's still bullshit. It was the beginning of the decline.



Bite my shiny metal cockpit!

Say what now?! 👀



You called down the thunder, now reap the whirlwind

Oblivion - 8 Minutes of Pure Chaos

This seems wild to say and I wouldn't find myself saying it of many other titles but I genuinely hope they keep the ridiculous NPC dialogue, the wacky faces, many of the wild bugs, etc. All of this shit was part of Oblivion's charm, part of the acid trip experience that was Oblivion, I don't want them to "fix" or "change" it for modern audiences, Lol. I'm already a bit disappointed they brown filtered the art.

I'd be thrilled if the only updates to the game were better graphics (obviously, they've done that), a better and more fluid combat system, improvements to the levelling/skill system and maybe adjustments to the damn Oblivion gates because doing 2000 Oblivion gates did get tedious after a while, Lol. Other than that, keep everything the same.



Also if this is some sort of viral marketing that is intentionally planned it's actually genius, all I see is people talking about an Oblivion Remaster and hyping themselves up and the shit isn't even announced, everyday I'm waking up to people looking for more leaks or hyping themselves up for the announcement, YouTubers and Journos talking about something not even officially announced.

And you do all this without the rage-bait YouTubers over-analysing every little detail because they can't, Lol.

Even the voice actors aren't hiding it. Wes Johnson is the voice of the Imperial Guards and Sheogorath amongst others.

Last edited by Ryuu96 - on 18 April 2025

The Oblivion Reddit is amazing right now.