By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Atomic Heart was pretty cool, would play a sequel for sure. Axe the open world parts, there's some nice ideas there. Polymer for vertical movements, holding button to suck up loot. Setting and design were crazy as well. Sequel b8.

Stray -> Amazing indie, loved playing as a cat. Really nailed the essence of being a cat. Ending made me sad, hope for a sequel.

Tiny Tina --> Pretty enjoyable for what it was. Humor was much better than 3, did think the overworld at first was pretty cool, but once it got bigger it was annoying to navigate. Shoutout to @ice for the drops.

Before Starfield comes out.. I'm hoping to finish AI, speedrun Stray, start and finish the last zero escape game, and start and finish sonic frontiers.

Doubting I will finish everything by next Friday at 8pm. #GetRektBrits.



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png

Around the Network

How to Watch Xbox at Gamescom 2023: Live from the Show Floor

It’s one of our favourite times of the year: gamescom! This year we’re bringing the biggest Xbox booth we’ve ever had to the biggest gaming event in the world. We can’t wait to hang out with our amazing Xbox community in Cologne.

But you don’t need to book a ticket to Germany to join us. We know not everyone can make it, so we want to make sure we’re bringing the joy, passion and pure vibes of Xbox at gamescom direct to you at home!

Alongside full coverage of the event here on Xbox Wire, Xbox at gamescom 2023: Live from the Show Floor offers 3 days of livestreamed broadcasting from the heart of our booth from Wednesday, August 23, to Friday, August 25.

Airing from 4pm-7pm CEST (7am-10am Pacific) each day, we’ll bring you developer interviews, deep-dives and gameplay for huge titles coming to Xbox and PC like Age of Empires IV, Alan Wake 2, ARA: History Untold, Party Animals, PAYDAY 3, Towerborne, Forza Motorsport, Starfield, and more.

We’ll also chat to Xbox’s Phil Spencer, get a glimpse behind-the-scenes of the development of Senua’s Saga: Hellblade 2 with the team at Ninja Theory, and celebrate the 10-year anniversary of ID@Xbox.

We’ll take you on a tour around the booth and make sure you don’t miss a thing – no matter where you are in the world!

Where and When to Watch

Day 1

Wednesday August 23: 7am-10am Pacific / 3pm-6pm UK / 4pm-7pm CEST (local time in Cologne).

Day 1 Content

  • Starfield
  • Diablo IV
  • ID@Xbox: 10 Year Celebration
  • 33 Immortals
  • Phil Spencer Interview
  • Microsoft Flight Simulator
  • Age of Empires IV

Day 2

Thursday August 24: 7am-10am Pacific / 3pm-6pm UK / 4pm-7pm CEST (local time in Cologne).

Day 2 Content

  • Cyberpunk 2077: Phantom Liberty
  • Forza Motorsport
  • S.T.A.L.K.E.R. 2: Heart of Chernobyl
  • Jusant
  • Alan Wake 2
  • Citizen Sleeper 2: Starward Vector
  • Like a Dragon Gaiden: The Man Who Erased His Name
  • Armored Core VI: Fires of Rubicon
  • The Elder Scrolls Online
  • ARA: History Untold

Day 3

Friday August 25: 7am-10am Pacific / 3pm-6pm UK / 4pm-7pm CEST (local time in Cologne).

Day 3 Content

  • Cities: Skylines II
  • Sea of Thieves: An Update From Rare
  • Party Animals
  • Dungeons of Hinterberg
  • PAYDAY 3
  • Senua’s Saga: Hellblade 2: Behind The Scenes With Ninja Theory
  • Still Wakes The Deep
  • Towerborne

Watch on the following Xbox channels, or check your local Xbox social media channels:

How to Watch Xbox at Gamescom 2023: Live from the Show Floor - Xbox Wire

Last edited by Ryuu96 - on 23 August 2023





Looking forward to Towerborne really like what Stoic did with The Banner Saga did many playthroughs to keep the characters I liked alive in the first game.



Around the Network



Where that Persona 3 CE link at.



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png

Starfield at Gamescom: Todd Howard and Phil Spencer Introduce Never-Before-Seen Gameplay

Xbox’s biggest-ever gamescom booth opened this morning with a special presentation focused on – what else? – Starfield. In a purpose-built 300-seater theatre, attendees kicked off their gamescom experience with an extended look at the opening of the hugely anticipated new spacefaring RPG from Bethesda Game Studios. And, in a surprise appearance, Head of Xbox Phil Spencer and Game Director on Starfield Todd Howard introduced the game for the press and creators this morning. 

“It’s totally awesome to be back at gamescom,” began Spencer. “It’s been so long, I couldn’t remember the last time I was here, I think it was 2017… It’s nice to see everybody back here at gamescom having a great time.” 

The Head of Xbox went onto dive into why this is Xbox’s biggest ever booth, with over 50,000 square feet of floor space, 30 playable games, 150 demo stations, and multiple theatre spaces. Spencer also introduced some of the games at the show, from first-party titles like Towerborne and Forza Motorsport, to third party titles. He gave a special shout-out to STALKER 2, and the incredible work of its Ukrainian dev team, which received a round of applause from the crowd. 

“I’m going to introduce someone who’s been a friend of mine for an awful long time,” he continued, “a friend of Xbox’s for an awful long time. But more importantly, someone who’s created some of the most amazing games, that literally tens of millions, of not hundreds of millions of players have played his games over the years. 

“Two things when Todd talks about Starfield: ‘Over 25 years in the making’, which isn’t the development schedule – that’s how long Bethesda Games Studios has been around. And he also calls it ‘irresponsibly large’. For those who begin to play and see what he and the team have been building, you’ll see just a massively epic game, so please join me in welcoming Todd Howard to the stage.” 

From here, Howard took the mic to huge applause. “This is the first time I have ever been to Gamescom,” he began. “I’ve heard about it for so many years, and what an incredible group of people come out. 

“Thanks for all of your support – to the games that we’ve done over the years, and especially on this one. We have really poured ourselves into it for a long period of time, and it’s just a really, really special game to us. 

“The other thing to say is how great it’s been to be part of Xbox – coming here and seeing this giant booth and their support. Like Phil was saying, we’ve known each other for a long time, we started working together over 20 years on the original Morrowind on the Xbox. So it’s been this long journey, and it feels like… culminating on a game like this, that I think in many ways we couldn’t have built without doing these other games. So we hope you like it!” 

From there, we settled in for 15 minutes of Starfield, a mixture of gameplay and live-action trailers and, the centrepiece, an extended gameplay segment being shown only at Gamescom. 

The booth itself is dressed in a navy blue galaxy map design, and even the holding screen before the event ran through some key terms from the game, from the Grav Drives that allow explorers to jump between star systems, to the background of the United Colonies’ capital city, New Atlantis. The impact of the musical score and visuals in this theater offer a good reminder: you’re going to want to experience Starfield on the biggest, loudest screen you can.

And what better way to show off the game than by revealing its opening moments? We’re introduced to the game amid a mining operation, where we see the player-character thrown immediately into the mystery at the heart of the game – and we saw a high-speed runthrough of the character creation process to establish a new member of the explorers’ group, Constellation. 

As an opening to the game, it has a bit of everything – both on-foot and space combat, companions, threats, and even a trademark Bethesda “step-out moment”. Our time with Starfield ends as key character Sarah Morgan introduces herself by saying, “Welcome to Constellation – we have a lot to talk about.” Yes, we very much do. 

Thankfully, you won’t have long to see it for yourself – Starfield will be released on September 6 (with pre-orders offering early access from September 1) on Xbox Series X|S and PC (with Xbox Game Pass and PC Game Pass). 

We’re off to a great start from Cologne, Germany! Please keep checking back with Xbox Wire this week and next as we share news and details for many of the biggest titles at gamescom.

Starfield at gamescom: Todd Howard and Phil Spencer Introduce Never-Before-Seen Gameplay  - Xbox Wire





We're not saying anything to spoil the game, but even in these awkward leaks, Starfield's gameplay looks absolutely fantastic. It's almost impossible to notice that it's locked to 30 FPS on the Xbox Series X|S at times, and the animations, scenery, and environments are brilliant.

That's it – we're saying nothing more about it.

Starfield Gameplay Has Leaked Online - Beware of Spoilers | Insider Gaming