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Forums - Gaming - Hype, No Man's Sky VR ( My wish has come true)

Tagged games:

 

What else do you want to see on VR

Ace Combat full game (no... 1 16.67%
 
Star Citizen 0 0%
 
Halo series 0 0%
 
Quake 1 16.67%
 
Armored Core 3 50.00%
 
other (please mention on the post) 1 16.67%
 
Total:6
DonFerrari said:
HylianSwordsman said:

I've been waiting for a really good experience to get me to dive into VR. This could definitely be that game for me. VR will get so much bigger once it has something people just HAVE to play. That and maybe be a bit cheaper, for example if it were built into a new system, like a PS5 or Switch 2 that just came with VR built in somehow.

Well Sony cut 100 from the price, and at 300 it is cheaper than a TV. But yes I understand that it is viewed different and that for an accessory it will be a harder sale.

I want Sony to improve PSVR experience on PS5 and make PS5 with it in mind. But since I don't know what type of built in you are saying I can't agree, because it could be a situation just like Kinect 2.

Well I don't know what Sony could do, but for a Nintendo example, let's say it's 2023/24 or so and the Switch 2 just came out. It has all the capabilities in portable mode of a PS4 Pro, so it still has the same appeal of being like a portable home console that can deliver a last gen graphical experience. But since a Switch on the level of PS4 Pro could easily do VR, and has already demonstrated a really simple VR concept with Labo, Nintendo could just sell some kind of cheap plastic peripheral that wouldn't fall apart like Labo does, and you could just slide the headset into it and set it to enter a VR mode. So it would be a portable console, a home console, and a VR console all in one, increasing the Switching potential. It's built in, in such a way that if you didn't care about VR you're still getting a handheld/home console hybrid, but if you do, it's there as an added bonus.

I think Sony might be able to do it by integrating the PSVR and the PS5 more closely, and make PS5 with PSVR in mind like you said, but maybe also marketing PSVR like a second console? Right now it's an accessory and feels like an added luxury. Imagine if a PSVR2 could work as a standalone console, and be a second hardware pillar for Sony like the Vita was. But then imagine if it could also work like Vita did, with remote play, and you could play any PS5 game, even non-VR ones, with the non-VR games being played in a virtual room in front of a virtual TV. So it could allow you to take the home console experience anywhere, be that to another room in your own house, or someone else's house to show it off, or even outside somewhere if you really felt like it (though you'd probably look very silly). From there, if Sony made 1st party games to have a VR mode whenever it made sense to, the PSVR would have no shortage of great experiences to play, as it would have the PS5's whole library, plus special VR experiences of major 1st party games, plus exclusive experiences developed just for PSVR2. Make it backwards compatible with the first PSVR's games, and you maximize the value. The PSVR could be a VR headset with a built in console and even a built in TV, sort of, but if you don't care about VR, the PS5 is there for you as another option. You could even make two versions, a cheaper version that relies on remote play of the PS5 and a more expensive version that's basically a portable PS5. I don't know how feasible that actually is, or if it even makes sense, but if it can be done for under $500, I think it might work.



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HylianSwordsman said:
DonFerrari said:

Well Sony cut 100 from the price, and at 300 it is cheaper than a TV. But yes I understand that it is viewed different and that for an accessory it will be a harder sale.

I want Sony to improve PSVR experience on PS5 and make PS5 with it in mind. But since I don't know what type of built in you are saying I can't agree, because it could be a situation just like Kinect 2.

Well I don't know what Sony could do, but for a Nintendo example, let's say it's 2023/24 or so and the Switch 2 just came out. It has all the capabilities in portable mode of a PS4 Pro, so it still has the same appeal of being like a portable home console that can deliver a last gen graphical experience. But since a Switch on the level of PS4 Pro could easily do VR, and has already demonstrated a really simple VR concept with Labo, Nintendo could just sell some kind of cheap plastic peripheral that wouldn't fall apart like Labo does, and you could just slide the headset into it and set it to enter a VR mode. So it would be a portable console, a home console, and a VR console all in one, increasing the Switching potential. It's built in, in such a way that if you didn't care about VR you're still getting a handheld/home console hybrid, but if you do, it's there as an added bonus.

I think Sony might be able to do it by integrating the PSVR and the PS5 more closely, and make PS5 with PSVR in mind like you said, but maybe also marketing PSVR like a second console? Right now it's an accessory and feels like an added luxury. Imagine if a PSVR2 could work as a standalone console, and be a second hardware pillar for Sony like the Vita was. But then imagine if it could also work like Vita did, with remote play, and you could play any PS5 game, even non-VR ones, with the non-VR games being played in a virtual room in front of a virtual TV. So it could allow you to take the home console experience anywhere, be that to another room in your own house, or someone else's house to show it off, or even outside somewhere if you really felt like it (though you'd probably look very silly). From there, if Sony made 1st party games to have a VR mode whenever it made sense to, the PSVR would have no shortage of great experiences to play, as it would have the PS5's whole library, plus special VR experiences of major 1st party games, plus exclusive experiences developed just for PSVR2. Make it backwards compatible with the first PSVR's games, and you maximize the value. The PSVR could be a VR headset with a built in console and even a built in TV, sort of, but if you don't care about VR, the PS5 is there for you as another option. You could even make two versions, a cheaper version that relies on remote play of the PS5 and a more expensive version that's basically a portable PS5. I don't know how feasible that actually is, or if it even makes sense, but if it can be done for under $500, I think it might work.

Understood your point, I think it would be a hard implementation on Sony part because of the already "flagship VR", but sure they could go for a budget version for indie performance games.



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Definitely looking forward to it. Hopefully Dirt 2.0 will get the same great VR treatment as the first game.
I voted for Ace Combat 7 since i want to play the rest of the game in VR.