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Forums - Sony - Polyphony GT5 developer chat

davethestalker: Could you please completely overhaul the Performance Points system for online races, or just eliminate it? It's not fun taking a "race car" to a race and getting beat badly by ordinary cars because we had to severely detune our race cars so they could qualify.

skebe: To davethestalker: Davethestalker, looks like you've been playing the foreign versions :) We have updated the calculation methods for PP in the latest version... check it out and let us know how you feel!



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PSPX_02: I know this is going to see like a very radical question but can you please explain to me why I should download/buy GT5P when I can just wait and buy GT5 later this year? Will GT5 be that significantly bigger than GT5P?

skebe: To PSPX_02: With how much effort it takes to build the cars and tracks for PS3, GT5 full version will not come out later this year. You will be able to enjoy GT5P for a while, along with the planned updates.



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GT5 later this year, lol. It is expected 2009 or 2010.



 

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FreeTalkLive said:
GT5 later this year, lol. It is expected 2009 or 2010.

 Spring 2009



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InfamousM: What audio format(s) does the game support? 5.1, 7.1, Dolby, DTS, etc...?

skebe: To InfamousM: Hi InfamousM, Dolby Digital 5.1, Linear PCM 2ch, 5.1ch, 7.1ch.



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nekon: What can you tell us about car customization? We�ve all seen the great trailers showing tuned versions of some of our favorite rides, but what will we be able to do if anything? I remember reading a quote that sounded like the cars were modeled modularly. I think it was said that this was done for the possibility of both damage and or future customization. Thank you, and thank every at Polyphony for bringing us GT5P and the upcoming GT5.

chjmp: To nekon: For GT5P you'll get a chance to drive plenty of custom tuned cars by PDI. As far as custom tuning your own car - that's where quick tune comes into play and you'll be able to fiddle with suspension, gear rations, weight, power, and alignment (plust a few more). You can unlock this feature by successfully completing the offline race events. It's a gearhead's dream!



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Cobra Girl: We know it takes about 6 months to model a car for GT5; how long did it take for each track in GT5 Prologue and what was done differently than in GT4?

skebe: To Cobra Girl: Cobra Girl, a track takes at least 6 months to build. You should come to one of our photoshoots... it's like Spielberg's set.. with choppers and everything. The PS3 shows MORE, so we have to build MORE. We have new camera angles also, so it requires us to shoot the track from 800 different places!



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"nekon: What can you tell us about car customization? We�ve all seen the great trailers showing tuned versions of some of our favorite rides, but what will we be able to do if anything? I remember reading a quote that sounded like the cars were modeled modularly. I think it was said that this was done for the possibility of both damage and or future customization. Thank you, and thank every at Polyphony for bringing us GT5P and the upcoming GT5.

chjmp: To nekon: For GT5P you'll get a chance to drive plenty of custom tuned cars by PDI. As far as custom tuning your own car - that's where quick tune comes into play and you'll be able to fiddle with suspension, gear rations, weight, power, and alignment (plust a few more). You can unlock this feature by successfully completing the offline race events. It's a gearhead's dream!"

==> he avoided the question here ...

Sadly, it was the most interesting one :'(



Time to Work !

i missed the first half hour lol



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