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Forums - Gaming - Wii Vs PS3/XBOX360 [Technicaly]

Ail said:
That SSBB vs Uncharted comparison is kinda funny.

You're comparing a fighting games that usually has only 2 characters on screen with a background that is just a picture ( all that background in SSBB demonstrate is that the Wii can display a picture) against a game that shows many more personnages at the same time and where all the environment you see isn't a picture but a 3d world that reflects in the water lol.


While I agree it is not the best comparison, you are selling SSBB short. It normally has 4 players on screen with random massive explosions going off on top of random enviromental effects and normal character attacks. The background normally changes constantly and can often be interactive. SSBB is far more demanding than your typical fighting game.



Starcraft 2 ID: Gnizmo 229

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LordTheNightKnight said:
Onyxmeth said:

I'm not getting into the larger argument about where the Wii stands compared to the PS2 and PS3/360. It's a bad argument in my mind. I feel what everyone should be asking is where the Wii stands between the PS3 and the original Xbox seeing as how the Xbox was the top graphics powerhouse last gen and PS3 is this gen. But that's just me.

What I want to add is regarding Wii games becomming the lead platform on multiplayer games. I just wanted to mention that for many games it isn't even a possibility because the Wii can't run the Unreal Engine 3 which is being used by a large majority of multiplatform titles now. Until the Wii can run the engine, which I know a licensee is trying to do, it's not going to be possible for most mutliplatform games to have the Wii as the lead platform. That's my two cents.


Actually, Epic says that a developer did license UE3 to port to the Wii.

I know. I'll bold the sentence where I mentioned it in the quote above. Mark Rein himself has doubts about why the licensee would want to use it for the Wii, and Epic themselves didn't make it for Wii for a reason, and still have no plans to support it for Wii development. That should say something. We are talking about a licensee making the engine compatible for the Wii, which shouldn't that mean that each licensee that would use it for the Wii would have to figure it out by scratch? It isn't like the licensee is going to allow their hard work to benefit other potential licensees. Here's the article from last November:

http://www.nintendowiifanboy.com/2007/11/23/unreal-engine-3-being-adapted-for-wii/

Unreal Engine 3 being adapted for Wii

That doesn't sound too positive to me.

 

 



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



Griffin said:

 

You shouldn't have any trouble telling which is which....


 I know the bottom shot is #3 based on the gun from the picture above, but #2 looks very good from the screenshot.  The top one also has worse textures, but there is something wrong with the bottom pic, it looks all blurry.


 Is normal, this blur is on the whole MP3, a nice effect, but the first time gets you...



By me:

Made with Blender + LuxRender
"Since you can´t understand ... there is no point to taking you seriously."

I'm too tired to go into this again.... I can imagine a person that really knows his technical stuff reading the thread and bursting into laughter....

Hell even a newcomer will read this and wonder what the hell everyone is on for the last 24 hours...

Night all



PSN ID: T_Gears

End of 2009 ltd sales:

Wii = 67-68m

X360 = 38-39m

PS3 = 34-35m

Prediction: The PS3 will surpass the 360 on weekly sales after it drops to $299 on all regular weeks (no big releases).

Well then why write a system can't handle the engine? If a developer is trying, an absolute word as "can't" shouldn't be used until we are sure.

So far, we only know Wii game's haven't used it. We have to wait to make any clear statements about that.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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Griffin said:

I know the bottom shot is #3 based on the gun from the picture above, but #2 looks very good from the screenshot. The top one also has worse textures, but there is something wrong with the bottom pic, it looks all blurry.


Some of IGN's are like that for some reason.  Here are a couple more of MP3.



fazz said:
fazz said:

This thread needs more comparison pics... You guys like comparison pics? I love comparison pics.

Repost for new page :D I love that wooden Yoshi... y no FJ-Warez, he intentado e intentado y no he podido :(

@taxman:

I would put it something like this:

PS2 is an 1, GC is a 2, Wii is a 6, PS360 are a 11 and PC is around a 20. Hope that wasn't confusing.


 Whats the point of posting these pics, the ratchet games look alot better then the screenshots you posted, while the SMG one seems to be a perfect shot of it played at 480p.  Its also seems to clean, my guess would be that someone had edited it.



Giffin, all games (SMG included) look much better while played on an actual TV than they do in screens, and that SMG screen is nowhere near edited. In fact, the aliasing in it is wayyyy more than you get if you actually play it. SMG just looks good. That said, Fazz did go out of his way to find a bad Ratchet screen.



naznatips said:
Griffin said:

I know the bottom shot is #3 based on the gun from the picture above, but #2 looks very good from the screenshot. The top one also has worse textures, but there is something wrong with the bottom pic, it looks all blurry.


Some of IGN's are like that for some reason. Here are a couple more of MP3.


 Now those screenshots look alot better, the second seems to be the best.



naznatips said:
Giffin, all games (SMG included) look much better while played on an actual TV than they do in screens, and that SMG screen is nowhere near edited. In fact, the aliasing in it is wayyyy more than you get if you actually play it. SMG just looks good. That said, Fazz did go out of his way to find a bad Ratchet screen.


Actually, the PS2 one is the best gameplay one I could find >_>

For the PS3 one, I took makingmusic476's advice and found a gameplay one.