EaglesEye379 said: It is more mainstream in Japan, but a niche game outside Japan. MS will hope this will have some effect on 360 sales there, as small as it is. Its not a system seller in my eyes. |
What? no way in hell is that true.
http://www.gameinformer.com/News/Story/200407/N04.0727.1752.42649.htm
GI: A lot of American gamers have complained about the difficulty. How did the Japanese market feel about it? Did they feel it was just as difficult? … Did they whine just as much as Americans did?
Itagaki: Well, I’ll prove to you how closely I keep tabs on what’s going on in the marketplace. In Japan, the Japanese consumers’ number one complaint is, “If you have time to make Ninja Gaiden, why don’t you spend that time making DOA 4?” That is the number one complaint. And, of course, the Ninja Gaiden fans in Japan, they’re saying that Itagaki should only work on Ninja Gaiden from now on. So now that we have two groups that are competing and fighting all the time. In terms of the difficulty level topic since, you know, we only sold through, like, 60,000 units of Ninja Gaiden in Japan so it hasn’t been a big problem at all. Typically, the number of complaints is relative to how many units you sold.