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Forums - Gaming - Zelda: BotW in 4k

If ps4 be hacked, when will you pirate Horizon Zero Dawn and show us in 4k?



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HoangNhatAnh said:

If ps4 be hacked, when will you pirate Horizon Zero Dawn and show us in 4k?

When I care about the game.



caffeinade said:
HoangNhatAnh said:

If ps4 be hacked, when will you pirate Horizon Zero Dawn and show us in 4k?

When I care about the game.

It's easy to care about the game once you can use a mouse to aim and have actual framerates.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

vivster said:
caffeinade said:

When I care about the game.

It's easy to care about the game once you can use a mouse to aim and have actual framerates.

Is it?

I don't really care about Lady Drake as a character.
Link is both a hotter guy and a more attractive female.

Like Breath of the Wild itself Link is almost perfect design wise.



caffeinade said:
vivster said:

It's easy to care about the game once you can use a mouse to aim and have actual framerates.

Is it?

I don't really care about Lady Drake as a character.
Link is both a hotter guy and a more attractive female.

Like Breath of the Wild itself Link is almost perfect design wise.

I heard in Horizon the game doesn't randomly decide that you cannot progress anymore. I couldn't care less about characters or story in an open world game. It's all about fun gameplay and exploration. I haven't played Horizon yet but it's not really hard to top BOTW in open world gameplay.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

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vivster said:
One great thing about low resolutions is that you can easily hide terrible textures.

Dolphin had custom texture packs, for games.

And people took it upon themselves to make them for games.

Xenoblade for the Wii vs PC (dolphin) is a massive differnce in image quality.

 

Theres already people modding BoTW, so certain character models look differnt ect.



JRPGfan said:
vivster said:
One great thing about low resolutions is that you can easily hide terrible textures.

Dolphin had custom texture packs, for games.

And people took it upon themselves to make them for games.

Xenoblade for the Wii vs PC (dolphin) is a massive differnce in image quality.

 

Theres already people modding BoTW, so certain character models look differnt ect.

All I want in BOTW is a crisp image, playable framerate and an option to fix terrible game design decisions. BOTW would probably be a 9 or 10/10 game for me if it was devloped by someone who actually cares about making a good game instead of just making a game.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Looks much better than the aliased mess that is the Switch version. Texture filtering also makes everything look better. But Switch does have the edge in things like draw distance, which can't be improved in Cemu. I think the Switch version running at 4K would be the best one.

As an aside, Cemu is not 'clockspeed bound', it does, however, benefit greatly from high single core performance, which a higher clock speed can improve. This is why Intel fares much better in emulators because of their high single core performance.

vivster said:
One great thing about low resolutions is that you can easily hide terrible textures.

Low resolutions 'hiding' textures is a ridiculous argument. If anything, the texture filtering that comes at higher resolutions only improves the overall image quality. Every single game looks better at higher resolutions.



gcwy said:
vivster said:
One great thing about low resolutions is that you can easily hide terrible textures.

Low resolutions 'hiding' textures is a ridiculous argument. If anything, the texture filtering that comes at higher resolutions only improves the overall image quality. Every single game looks better at higher resolutions.

I never said it looked better on lower resolution. I said exactly what I said, it hides terrible textures. Because if everything is blurry then blurry textures don't make a difference.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

gcwy said:

Looks much better than the aliased mess that is the Switch version. Texture filtering also makes everything look better. But Switch does have the edge in things like draw distance, which can't be improved in Cemu. I think the Switch version running at 4K would be the best one.

As an aside, Cemu is not 'clockspeed bound', it does, however, benefit greatly from high single core performance, which a higher clock speed can improve. This is why Intel fares much better in emulators because of their high single core performance.

vivster said:
One great thing about low resolutions is that you can easily hide terrible textures.

Low resolutions 'hiding' textures is a ridiculous argument. If anything, the texture filtering that comes at higher resolutions only improves the overall image quality. Every single game looks better at higher resolutions.

I was attempting to make the report simple to read, as I have found tech to be a troublesome topic to discuss in the past.