windbane said: sieanr said: windbane said: sieanr said: I once found the Sixaxis patent. They litterally applied for the patent days before E3, and the included drawings looked completly last second. Basically, it made it clear that Sony hadn't been working on motion for years, but more like months. |
Well, it works great for games like Motorstorm (first-person view), Lair, and Warhawk, so I guess it was worth it. |
Where did I say it wasn't worth it? |
Where did I say you said it wasn't worth it? I'm just saying it was worth it. I think Sony gets a lot of negative for copying ideas. I think it's impressive that Sony had the Eyetoy years before the Wiimote, and with the new Playstation Eye and motion detection the Wiimote functions can be duplicated. Any time Sony does anything remotely similar to someone else they get critcized for it. I wish Nintendo would copy some of the things the other 2 companies do. I'd be more excited about giving in and buying a Wii. |
I'd personally agree Sony and especially Microsoft are excellent streamliners. I'm not sure if Microsoft has really invented anything significant in their corporate history: DOS, Windows, Netscape, Office Suite, and Xbox are all highly derivative, but generally robust, popular, and effectively marketed. For Sony, the same can be said of the Playstation and their TVs.
On the other hand, I really do feel that Sony and Microsoft have contributed almost nothing at all to video games. I seriously can't think of a single innovation that either has brought, unless you go with vague things like "They introduced video games to more people" or "they opened up the European market." I'm not insisting that they should be AS creative as Nintendo, but it is lopsided enough to be noticable, and I do feel there is inherent value in originality and innovation over streamlined design.
Edit: And by "nothing at all" I mean "nothing new at all," in case that wasn't clear. Obviously, their monetary investment in the market has greatly helped increase overall sales, and I would bet some wonderful franchises such as Shadow of the Colussus (okay, not a franchise, but you get the point) and Gran Turismo simply wouldn't exist if it weren't for them. I'm not trying to say they're terrible and awful, which might be what it appears I'm saying now that I read my own writing. It's not that, as I enjoyed a bunch of games on my PS1. I'm just noting the enormous chasm in innovation: Nintendo has added a lot, be it the shoulder buttons, the D-pad, the Analog Stick, the Rumble Pack, the DS stylus, the Wii Remote, and so forth, while I can't really think of any real innovation that the other two competitors have brought, other than making our machines bigger, faster, and providing more explosions. My point is that I believe there is inherent value in innovation, and that's it's very hard to argue that anyone has done that more than Nintendo. I hope I didn't offend anyone with my words.