Heh, the dude still has that blue suit.
I don't remember much about the game, but I remember playing Fallout 2 way back, and he was still wearing that blue suit.
Heh, the dude still has that blue suit.
I don't remember much about the game, but I remember playing Fallout 2 way back, and he was still wearing that blue suit.
| DMeisterJ said: I love Bethesda. This will be awesome. Did you not like Oblivion RocketPig? |
Oblivion had its moments but overall, the complete lack of consequence in the game made me lose interest pretty quickly. The lack of a decent story didn't help it either.
I'm really scared that Bethesda is going to Oblivionize my favorite RPG series of all time.

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| Onepiece said: I love Oblivion....I never played a Fallout game what is the difference between Fallout/Oblivion? Fallout in modern time....Oblvion in medieval times? |
Fallout takes place in the future after the world destroyed itself post-WWII. The first two games are two of the greatest WRPGs ever created. I highly suggest playing them.

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| BottledSpringWater said: Heh, the dude still has that blue suit. I don't remember much about the game, but I remember playing Fallout 2 way back, and he was still wearing that blue suit. |
The blue suit is the standard Vault uniform, I believe.

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rocketpig said:
Oblivion had its moments but overall, the complete lack of consequence in the game made me lose interest pretty quickly. The lack of a decent story didn't help it either. I'm really scared that Bethesda is going to Oblivionize my favorite RPG series of all time. |
I guess that I'm alone in loving Oblivion.
This could be the best game this year by far if handled right.
Oblivion had some strong points and with a little tweaking, could have been a definitive RPG.
I just think that Bethesda went over the top with the options. I really dislike the idea of becoming guild leader for every guild and basically walking through the game with few consequences for your actions. Take Fallout 2, for example. One of my favorite things about the game were the consequences and labels like "Child Killer" and "Slaver". Fuck around too much and the game slaps you hard for it.
In Oblivion, there was too little direction and too few repercussions for doing things like killing an entire town. They throw you in jail... Whoopee... Do that in Fallout and you might have to start the game over because you can't go anywhere without a fight. A little extreme, yes, but completely rewarding.

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| rocketpig said: Oblivion had some strong points and with a little tweaking, could have been a definitive RPG. I just think that Bethesda went over the top with the options. I really dislike the idea of becoming guild leader for every guild and basically walking through the game with few consequences for your actions. Take Fallout 2, for example. One of my favorite things about the game were the consequences and labels like "Child Killer" and "Slaver". Fuck around too much and the game slaps you hard for it. In Oblivion, there was too little direction and too few repercussions for doing things like killing an entire town. They throw you in jail... Whoopee... Do that in Fallout and you might have to start the game over. A little extreme, yes, but completely rewarding. |
I see what you're talking about.
There were few consequences in the game...
But i've never played fallout.
I guess I should.