Given that AMD has the freesync technology and that they are cheap to add for TV makers. And give that because of backwards comp ability and APU design, AMD is probably going to be the chip for ps5 and xbox two, I think there is a chance we could finally have another option other than the 30fps and 60fps locked battle.
Correct if I am wrong, but with freesync a 30-45 fps is better than 30 fps locked.
Also, given that next gen we probably will have a easy time achieving 1080p, and 4k wont have been adopted by everyone yet, the console makers could adopt a option for uncapped framerate and couple that with freesync, so people with 1080p tv would be able to achieve 50fps-60fps uncapped while people with 4k tv could have the lower framerate.
While developer’s majority choose prettier graphics over framerate in gaming history, favoring the 30fps locked, next gen performance will outgrow the amount of work necessary for AAA development to achieve improvements on graphic detail fidelity. We may see more and more developers focus on framerate instead of investing in prettier real-time simulation. Cause we will eventually reach a plateau where there is not enough artists on AAA development to really take advantage if they keep it locked at 30fps.
I am really curious if my train of thought makes sense, I don’t really understand the framerate meta but I think it makes sense.








