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Forums - Gaming - The Exclusive Gap Between PS4 And Xbox One Has Become A Canyon

 

The gap has become a:

canyon 39 16.25%
 
ocean 46 19.17%
 
the distance of earf with... 155 64.58%
 
Total:240

Is true, but the funny thing is people has been acting like this even when the difference was non-existent



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Goodnightmoon said:

Is true, but the funny thing is people has been acting like this even when the difference was non-existent

You obviously forgot the first year full of "PS4 has no gamz lol lol lol" and then several Christmas of "PS4 has no exclusives for Christmas lol".



"• On top of all of this, Microsoft no longer really gives people a reason to own an Xbox One. Even if its exclusive line-up is less expansive than Sony’s, thanks to its new “Play Anywhere” policy, all you need to play any Microsoft exclusive is a PC. The company itself has created a situation where if you own a PS4, a PC and maybe some Nintendo hardware, that’s everything you need. Through its own decision-making, it has made the Xbox One essentially redundant."

This is probably my biggest concern abt the future of this console



Faelco said:
Goodnightmoon said:

Is true, but the funny thing is people has been acting like this even when the difference was non-existent

You obviously forgot the first year full of "PS4 has no gamz lol lol lol" and then several Christmas of "PS4 has no exclusives for Christmas lol".

i didn't forgot the constant "Xbox is shit" and "Xbox has no games" which were way more popular statements than those here in VGC, depsite the fact that both were practically identic twins, the hypocresy of those days was something else



Microsoft don't care if you buy the games on windows 10 or Xbox as long as you're buying the games .if people don't get that by now . Then I guess they never will.

I don't have a ps4...the only games I would like to play some day are UC4 and Horizon (and Spiderman when it releases ) so the difference in exclusives is hardly a canyon (currently for me anyway)



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MikeG85 said:
Microsoft don't care if you buy the games on windows 10 or Xbox as long as you're buying the games .if people don't get that by now . Then I guess they never will.

I don't have a ps4...the only games I would like to play some day are UC4 and Horizon (and Spiderman when it releases ) so the difference in exclusives is hardly a canyon (currently for me anyway)

Wrong

 

3rd party games sold on xbox = microsoft getting a cut of the game profits

3rd party games sold on pc = mucrosoft getting fuck all

 

Big difference there especially as the writer pointed out, there's not that many quality 1st party titles on xbox anyway compared to the competitors



If you don't care about Japanese games, the gap is actually quite small, or even non existent. Also, he's aware Sony has canceled games and/or closed down studios, yes? This "MS canceled Scalebound so they must be shit to work with!" narrative is funny.

I'm fine with the games as a service direction MS going, because I enjoy online gaming and enjoy doing it on the best network. MS is never going to match what Sony does in volume of games, they've never even tried to.



~ Double Post



What else do you want Microsoft to do though? They've introduced phenomenal new franchises such as Sunset Overdrive and the innovative Quantum Break, both supposed to be major sellers but they became mediocre sellers. Then they have another new IP with ReCore, priced $20 lower than standard new games and it sold just okay. But then they release Forza Motorsport, Forza Horizon, Gears and/or Halo and they sell a million the first day. So why does this author not factor in that no matter what Microsoft does the older franchises consistently do better than me ones?

I mean, with the exception of Ori & The Blind Forest, gamers are the ones deciding how many new IP Microsoft actually introduces. Not Microsoft Imo.

The story here is not why Microsoft is neglecting new franchises, its more about why gamers aren't picking them up.



Xbox is in a difficult position. I think they fell victim to over-confidence. They thought they could do what they wanted and still gain or hold market-share. They've learned the hard lessons that both Sony and Nintendo had to learn, which is that people will move the hell on if you mess up.

As it stands, we're still seeing shards of the vision they intended from the start, with the Xbox brand being a juggernaut merger of home console and PC that beats Sony in North America and rivals Steam.

Of course, that didn't work out. What's more, a lot of their plans for transforming the nature of gaming also fell flat, like the "games as a service" mandate that killed Lionhead and the Kinect disaster. They're still recovering from that. Missteps in game development take years to overcome.