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Forums - Gaming - Rest easy concerned fans; Final Fantasy XV made back its development cost on launch day. Surpassed 6 mill mark

Well, they might be making a profit, but that stat doesn't seem to include marketing costs.



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Who ever though otherwise? It's like the most successful game in Franchise History



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"In video game terms, RPGs are games that involve a form of separate battles taking place with a specialized battle system and the use of a system that increases your power through a form of points.

Sure, what you say is the definition, but the connotation of RPGs is what they are in video games." - dtewi

Xxain said:
holmen said:

oh, was WoFF also a project in trouble? Had no idea about that.

He means that those games helped to restore a positive image of Final Fantasy franchise.

Ah, ok. I see



Xxain said:
LivingMetal said:

Themselves. 

If a developer put in a large amount of money and then made it back and more, like 15, what exactly needs to be moderated? It is not SE's responsibility to create an environment for other developers, and as consumers it's our job to vote with our wallets.

It's simple economics when companies minimize thier expensives everyone potentially benefits.  Hence, they moderate themselves.  In regards to SE, this helps them first and foremost.  It put more money back in their pocket.  Then, the benefits are felt by the consumers and the industry as a whole.  I never said it was SE's or anyone else's responsibility to make competing companies lives easier.



Seems pretty believable to me. A shipment of 5 million would put their revenue in the $200 - $300 million range, not including season passes. Even including its earlier development period, i'd be shocked if they spent much more than that. For reference, adjusted for inflation they spent $73m~ on FF13.



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Happy to hear, it's good that a change in direction paid off, even if FF15 ended up an imperfect game (though one I really liked). I think the core of FF15 is very good, and uses the right ingredients to someday lead to a masterpiece. Could be FF15-2, or 16, but who knows. Just happy they're on the right track. Now if only we could get RE7 to topple 6 in sales...



Were people actually worried about FF15 not turning profit? o_O; I mean, I'm just not a day 1 person anymore after FF13 on PS3 but I'll still eventually get it on PC or something.



Vgchartz only has it at 4.8 million....



dahuman said:
Were people actually worried about FF15 not turning profit? o_O; I mean, I'm just not a day 1 person anymore after FF13 on PS3 but I'll still eventually get it on PC or something.

I think everyone anticipated that the game would sell well, but you have to remember it was in development hell for a good ten years. For context, the entire Uncharted, Assassin's Creed, and Mass Effect series happened in the time between Versus 13's announcement and 15's release, so it had to have been enormously expensive to keep an entire team employed that long without products to sell until now.



Deadpoolio said:

Vgchartz only has it at 4.8 million....

VGChartz's numbers are neither based on tangeable data (at least in most cases) nor account for digital sales. They're estimates that are often undertracked.