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The Last Guardian | |
| Collect all other trophies. | ||
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Though We Are Far Apart | |
| Play the game all the way to the end. | ||
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Lightning Emissary | |
| Reach the end of the game in 5 hours or less. | ||
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Fleet Emissary | |
| Reach the end of the game in 15 hours or less. | ||
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Spry Emissary | |
| Reach the end of the game in 30 hours or less. | ||
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Untouchable Emissary | |
| Reach the end of the game without a game over. | ||
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Lock, Stock, and Barrel | |
| Give Trico every single barrel. | ||
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All Talked Out | |
| Hear every hint. | ||
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Dressed for the Fest | |
| Collect all of the boy's costumes and equip them. | ||
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That Hits the Spot | |
| Hit suits of armour with 20 or more barrels or pots. | ||
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Losing Their Minds | |
| Defeat 10 or more suits of armour by removing their heads. | ||
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Get Off My Back! | |
| Cling onto a suit of armour's back for 30 seconds or longer. | ||
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Thundering Wonder | |
| Defeat 20 or more suits of armour with Trico's lightning. | ||
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Last-Minute Reprieve | |
| Have Trico defeat 20 or more suits of armour while they are carrying the boy. | ||
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Beast Friends Forever | |
| Paint Trico's entire body. | ||
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Practice Makes Perfect | |
| Have Trico catch a thrown barrel in mid-air 20 times. | ||
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The Call of Nature | |
| Catch Trico... in the act. | ||
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Balancing Barrels | |
| Move 10 metres while carrying 2 or more stacked barrels. | ||
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Keep On Running | |
| Avoid Trico for 3 minutes or longer when he goes wild in an antenna room. | ||
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Broad-Backed | |
| Land on Trico's back after being propelled upwards from a cart. | ||
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Cryptozoologist | |
| Touch all enemy beasts. | ||
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Intensive Care | |
| Remove all spears from Trico as quickly as possible. | ||
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Collar | |
| Make Trico put his head in every hole. | ||
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Lifeline | |
| Saved from falling by Trico's tail 10 or more times. |































