Looks like all the Mass Effects before. Not necessaraly a bad thing though.
Looks nice, Looks sci-fi and spacey, the gameplay looks ok if you thought 3 was ok...
https://www.youtube.com/watch?v=t-U-qjs0gZc
Some things that bothered me: when encountering "hostile wildlife", would be cool to have the option of not harming it, just stunning with a non-lethal weapon, cataloging with a scanner and leaving it alone. I never feel okay slaughtering wild animals in games.
What the wolves in Witcher 3 made to me? Nothing.
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It is funny how game devs never think about this, it is almost like these games are designed by people that do not understand that gamers are normal people, with feelings and empathy.
The dialogue also sounds a lot like Hollywood movie, fake, phony, "bad-ass-looking".
Also, the hand holding voice in the intercom that tells me what to do is just silly, it is a very tired concept "keep scanning, we got to find the clues".
Oh... thank you Mr. Obvious, could let me think for myself for a second?
Legend of Zelda had hundreds of gameplay mechanics that the player had to figure it out for himself.

What if you guys (devs) let us think for a minute, and, if we get frustrated, give the option of "phoning the ship for tips and guidance".









