| DonFerrari said: Except Sonic succeded and failed not due to cool factor but due to being fantastic 2D platformers (preffer then to SMW) and then failing to make a very good Sonic game latter. |
I would say that the games failed as time went on because they were trying to statically hang on to the concepts tat made sonic cool. Speed being the main one. At the birth of the 3D generation I think we can all imagine why that would become such a disaster. So much of that franchise tied itself to an old generation's conception of coolness. They stuck with it and died with it even when ti wasn't right for the mediums of future generations.










