I just wait til the price comes down, there's no way I'd pay more than £20 for a game and I very rarely pay anything like that much. People are clearly buying at those prices else the companies wouldn't price them so high.

I just wait til the price comes down, there's no way I'd pay more than £20 for a game and I very rarely pay anything like that much. People are clearly buying at those prices else the companies wouldn't price them so high.

I think the DLC problem is getting out of hand.
Getting an XBOX One for me is like being in a bad relationship but staying together because we have kids. XBone we have 20000+ achievement points, 2+ years of XBL Gold and 20000+ MS points. I think its best we stay together if only for the MS points.
Nintendo Treehouse is what happens when a publisher is confident and proud of its games and doesn't need to show CGI lies for five minutes.
-Jim Sterling
| The Ghost of RubangB said: I blame stagnant wages, as well as Microsoft and Sony for not having the balls to keep the prices at $50 like Nintendo and PC game makers did. They act like they're charging a premium for a real next-gen experience or whatever because they have higher resolutions, and it's costing them because people aren't falling for it. And besides, PC games look better and cost less. |
Looking at the software sales of the 360, I don't know how you can say that. How did Call of Duty 4 vastly outsell its last generation predecessors when the game itself cost more than them? How come the 360 is kicking the Xbox's ass at similar points in their life spans? How did the Xbox family go from having only two games selling over 3 million to three gmes selling over 5 million?
Yes they are. 65 Euros for games like No More Heroes is ridiculous.
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| Garcian Smith said: People who don't remember paying $100 for an N64 game ITT. :) |
That's because N64 games ran a recommended retail price of $59.99... if you payed $100 you were not being very bright. Also the high price of N64 software is often sited as a reason for its poor sales.

Console games have always been overpriced haven't they?
I mean, i could go down to Office Max right now, and they'll have a display of games that cost $5-$10 dollars that were "Best game of the year" candidates a couple years ago.
I blame the jump to 60 for liscensing fees. Or something. I can understand it for the PS3, since the PS3 is a pain in the ass to code for, but the 360 is similar to a computer... which often has much higher graphical standards yet still comes out at 50.
Meanwhile i've heard the Wii has the lowest liscensing fee.
Well that and places like Steam don't have as much distribution costs so digital distribution will always cut prices faster... unless artificially kept high by threats by retail chains.

yes they are....
80 bucks for a game? thats why theres so much piracy, but im not getting into that argument again.
console prices and that ridiculous, expet ps3's launch price.
Lawl.
Blame PS3 and 360 for rising costs. And Nintendo is the savior with the Wii.
What a load.
The rising cost of games is because of rising development costs, which we all know. Since most games are developed on the PC, then ported to a console of choice, they will always be cheap, because any developers worth anything can develop on the PC. Nintendo Wii games can come out at Fifty bucks because it costs less to develop for the Wii, and for most multi-platform games that it shares with PS2, it's simply a port. Like Rock Band. The Wii version is a port of the PS2 version, but it still costs 170 bucks. And this version has LESS modes than it's next-gen counterparts... So, I think I just totally debased your whole argument Rubang.
To restate:
This has nothing to do with the XBOX 360 or PlayStation 3, it has to do with development costs on those two platforms, and the fact that people are willing to pay sixty bucks for games. Look at XBOX 360 software sales. Close to 2 million this week. Doesn't look like ANYONE is having a problem buying sixty dollar games.