fkusumot said: Sure, other games have had some of the features that are included in SSBB. But SSBB is the first to combine them all. Will this massive amount of content effect how other fighting games are looked at now? I don't see why the only fighters that should be compared to SSBB are titles like Marvel vs. Capcom or Dissidia. |
I fully agree that Brawl has more hoopla than any other fighter. I don't agree that everything that is in Smash can be in other fighting games though. How do you place fan service in series that aren't based off of existing properties? Fan service only works in games like Smash Bros., Dragon Ball Z, Bleach, Final Fantasy Dissidia and other like it. It just doesn't apply to Street Fighter, Guilty Gear, and other series that create their own cast from scratch.
The music argument I stick with. A game like Dissidia would do wonders by having all that music in it, but who would care if a fighter like Mortal Kombat or Tekken had 200 songs? The reason it works in Brawl is because it pulls from a long lineage of familiar music, otherwise it would have been pointless too.
As far as how many modes Brawl has, I fully agree it's the most fully featured fighting game ever. It has so many damn modes it's hard to keep focus on what the game is even about, and I mean that in a good way. However, there was a time when Melee was following in the shoes of Soul Calibur and Tekken 3 as far as modes. Recently Brawl ws basically following up Melee for modes but also recent efforts like Mortal Kombat Armageddon that are also featuring mode after mode to complement the core gameplay. There will be a time when another fighting game will probably pass Brawl in modes and the new Smash will have to take back the crown. It's a cycle started by Tekken 3 and will see no end.
As far as a level creator, I can't think of too many fighters that would benefit from it. Brawl's stages are multilayered because of the platforming element that goes into them. Most fighting games take place on a single plane, and creating stages for them would frankly be boring.
There is still one place where Brawl needs to catch up with in my mind, and that's a Create-A-Character mode. Soul Calibur and Mortal Kombat are doing it and I feel with Brawl being 3D, they can handle a mode like this. Maybe in the next one.
I don't believe these other fighters feel dated becaue of Brawl any more than Sonic the Hedgehog 2 feels dated because of Mario Galaxy. That's my take on it. Oh and Brawl rules.