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Forums - Gaming - I am Setsuna looks to be another JRPG under Square Enix's "Budget Plan" - Is this going to work?

There is only one western review from a lowly site and Japanese import impressions, but I am Setsuna looks to be another budget title from Square Enix clocking in at around 20-25 hours...hmmm, sounds similiar to STAR OCEAN but now I reminded of something.

From SE President:

“It’s important to create new IPs, but creating big IPs is difficult,” said Matsuda when asked about making new IPs. “Having been looking at the game industry up until now, it’s quite common to see [a video game series] take the form of a trilogy. In that sense, we need to have at least three [titles] before knowing whether it will continue growing or not.” 
Star Ocean is not a new IP but was describe as a reboot here by SO Producer:

“Yamagishi-san he was the producer that created the PSP remake and released the PS4 and Vita version in Japan. After he released the remake he hasn’t really done anything for the West. At this moment, there are no plans to release that title in the West,” Kobayashi told Siliconera.

 

He continued, “However, these are my personal thoughts and nothing has been decided yet, but since I am kind of rebooting the [Star Ocean] series I know that I can’t leave it alone. I would love to release it somehow. Maybe create a back catalog or have some way to purchase it because I know a lot of people and maybe even people who play this new title would want to play the older [Star Ocean] titles too.”

So, the point of discussion here is do you think this plan is going to work? I think its a smart plan and I dont think SE is wrong for taking this approach, but a part me feels like that this might backfire and end up doing more harm than good, especially to known IP's like STAR OCEAN, who have had bigger budgets in the past. Star Ocean 5 is a great game I think it could have a done a lot to reverse the damage that Star Ocean 4 caused to brand if givin the proper resources but we have is something will most likely be another black spot on the reputation. tri Ace said theey have a script ready to go for Valkryia profile 3, but we want a VP3 with a low budget? I can see it working if it has a VP1 setup but still..Then theres the rumor of Front Mission coming back most likely under the budget plan
I am Setsuna is coming out in 10 days and I'm just dreading the response because it looks cheaper than SO5, its even worse with the fact that 20-25 hour mark is including the few side quest the game has to offer with no post game content, but it does have Chrono nostalgia to work with, but we also know how harkening usually ends up. On top of all of that gamers in the west are so into numbers as a judgement of game worth that budget plan doesnt help there either.


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Dunno
But i'll tell you what certainly wouldn't work, bigger budgets.
Small chance is better than no chance



A lot of people tend to forget that Chrono Trigger is painfully short by RPG standards. If the story is good enough, the length issue will fall by the wayside.

Plus, in SO5's defense, I've heard mostly positive things from actual fans, just not reviewers.



You should check out my YouTube channel, The Golden Bolt!  I review all types of video games, both classic and modern, and I also give short flyover reviews of the free games each month on PlayStation Plus to tell you if they're worth downloading.  After all, the games may be free, but your time is valuable!

Roronaa_chan said:
Dunno
But i'll tell you what certainly wouldn't work, bigger budgets.
Small chance is better than no chance

I definitely agree with sentiment, but if they want to have plan in which budget is increased in respect to popularity... I dont see alot of games making it pass first entry.



After seeing some reviews i decided it's not really worth it to get. The whole game is spent in the snow. That is literally the only envyronment there is (plus some ruins).
So, it really turned me off from getting it. That is not the good way i see "budget" working.

But World of FF for example, i'm sure will do well.



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Xxain said:

Ocean 4 caused to brand if givin the proper resources but we have is something will most likely be another black spot on the reputation. tri Ace said theey have a script ready to go for Valkryia profile 3, but we want a VP3 with a low budget? 

THEY SAID FUCKING WHAT?? And SE still hasn't started production on it yet? WTF? And instead we get some shit like Exist Archive? WTF is wrong with these guys.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Oh btw... if low budget is exist archive production levels. Valkyrie profile was always low budget, so i don't really mind. I really have no problem with 20 hours RPG's.

But, i do have with variety.



Ka-pi96 said:
Bigger budget doesn't necessarily mean longer or even better game.

I'm actually glad that SE is taking a low budget approach for stuff like Setsuna. It looks really good and that should make it easier for it to recoup it's costs and result in more similar games. Plus it reminds me of Child of Light which was also a low budget game but was really good.

I dont think a couple of you read the whole thread. Being low budget is not the problem. I like the plan, but will it backfire like it did with SO5 . SO5 is divided by People who are "playing" the game and are enjoying it in spite of budget and those who just read reviews completely took it off the table because of low budget approach.  



Xxain said:
Roronaa_chan said:
Dunno
But i'll tell you what certainly wouldn't work, bigger budgets.
Small chance is better than no chance

I definitely agree with sentiment, but if they want to have plan in which budget is increased in respect to popularity... I dont see alot of games making it pass first entry.

They can do it gradually. It's how many RPG series have done it. 

Pricing readjustment could help a bit. Digitally at least, SO5 could have been 40 instead of 60 and Setsuna could be 30 instead of 40. I know with a lot of japanese games there is the (correct) idea that pricing low budget games doesn't help because the audience interested will buy it regardless and those who aren't won't no matter how cheap, but the Square Enix brand has the kind of pull (and marketing strings) to create a middle ground where their games could benefit from lower prices, as opposed to, say, releasing an Atelier game at a lower price which would have no effect on sales.

But retailers are a problem as I don't see 60 retail vs 40 digital happening because of their still-high influence. But with Setsuna being digital only though makes it a mistake, imo, to price it at 40. It's a bit much.

More importantly though is getting it out on more platforms. It's good that Setsuna is going to PC, the additional revenue, regardless of how much it sells compared to PS4, could very well tip the balance in favor of SE being pleased with the game's performance. I'd say put SO5 on PC too, but given the critical reception I don't think any sales numbers are going to save it, unfortunately. 
Oh and ofc they could also put Setsuna on the Vita.. in the west...cause it already exists in Japan.

edit: I don't think the changes that'd come from a bigger budget would change the result of SO5, not when you have people complaining about traditional save points instead of ultra-convenient checkpoints. let's face it, the budget is not the really problem for most of those people.



I'm really digging SO5 and glad I gave it shot after being disappointed in 3 and disgusted by 4. I will credit myself with 2 sales of that game for SE.

I want them to keep up with the big projects but these smaller lower budget ones work for me. Setsuna is a buy for me, most definitely.