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Forums - Gaming - I played full GT5P today.Japn ver

Hey everyone. My mate got a copy of GT5 P bout a month ago but he went on holiday before I could play it.

However now I have, here's what I can tell you.

 

I have roughly spent 3 hours on it. Mostly online.

The graphics are the best in any driving game period. There are however some noticable little things that detract. Some pop up is present on trackside detail. No tyre marks at all.(Not reffering to the marks that are there pre race. There's no marks made by your car tyres.) And there was talk of this game being native 720p but upscaled to 1080p. Well in replays it's definately 1080p. But in game there is some noticeable jaggies which doesnt appear in other true native 1080p games. Also I think as other sites have mentioned the replays are certainly not 60fps. I think 30fps. But ingame is def 60fps. Only other thing is slight tearing occasionally.

Gameplay wise It's actually hard to see what Polyphony are making. Obviously damage is non existant. We found it mainly posed a problem online. It reminded me of banger racing. The trouble is you always get cheats online. And when you enjoy simulation racing where overtaking is an art/precision it's ruined by prats. With no real cosequence for trying to plough into the side of someones car to take him off at the corner It meant everybody within 6 inches of each other was taken strait off by the guy coming up the inside who used everyone else as a brake. Then happily drives off miles in the lead. Even an internal damage system like steering, suspension gearbox etc, would have stopped this happening. It makes the online as un simulationy as you can get.

Singleplayer though is a bit better. still sometimes if your going slower than the AI cars rather than go off the racing line to take you they will smack right up your tail. Not very amusing. Of course this makes blocking them pointless as they don't care.

The controls and feel of the cars though is spot on. When you drive with no other cars around you it really is something special. I would say as good as Forza 2's. But with added graphical bling.

I suppose that because Forza 2 got what so many racers couldnt get right it's hard not to compare the online. But at this time it's a shame that GT5P online is marred by prats. Simple consequence would stop it, and make it prper racing.

In the Jap version there is 5 tracks(2 from GT4)but 10 layouts. and 37 cars. from what I could see.

If you love simulation lets hope by the time we get GT5 that Polyphony address the niggles with AI, and add some form of damage to make online feel like a real race instead of a derby. There is talk of naybe a download for GT5P that's for damage. It's supposed to be a tester for the full game.(heres hoping).

Graphics 9.0

Gameply 8.0

Sound 9.0

Lating appeal 6.0

Overall 7.5

Although best looking driving game. It has some poor elements that need adressing. Simulation racing has passed just the graphics stage. Polyphony need to know this.

My thoughts are with this game being played as a simulation. Hence GT5P's caption'Real Driving Simulator'

I've been as honest as I can



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That's a pretty fair review and exactly what I expected from the game.

At least you're not some GT apologist who refuses to accept that Forza is legitimate competition for the series and that Sony needs to really step up to compete in the online arena.




Or check out my new webcomic: http://selfcentent.com/

you make it sound better than what i've heard, perhaps its not so bad after all



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No damage is only a problem when facing noobs. If you face good players, using walls and bumping etc.. will def make you lose.



Auron said:
No damage is only a problem when facing noobs. If you face good players, using walls and bumping etc.. will def make you lose.
Dude I class myself as a good racer on Forza 2. There is nothing you can do when you brake to take the corner and the dude 1 and a half secs back just aims for the side of your car on the entrance to the corner. He didnt brake, he used me. Most annoying after the 100th time 

 



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is it japan version ? or japan version upgraded ?



Time to Work !

I haven't played GT5:p yet but from past versions there is a dif between forza and GT. So even if you are good in forza it means little when translating to GT. There is def. a difference between good players and noobs when addressing the bumping issue. I used to play GT like a noob and actually got really far in the game (GT2) but when i played a buddy of mine, even when i slammed into him and such i still got my ass handed to me. I dunno how it is now but in past versions if you slammed into players, walls etc.... it actually affected your tires and made controlling your car harder.



Selnor - those guys are just like the guys in MLB '07 the show that wouldn't throw strikes. they would never give you anything to hit.



ok so it is japanese version.

I suppose the PAL version is better in term of gfx (minor change).

but there are still no damage or penality when you drive like an asshole as you said.

I m wondering if GT makers will understand they are not alone anymore

(the game will still sell like hot cake but well ...)



Time to Work !

selnor said:
Auron said:
No damage is only a problem when facing noobs. If you face good players, using walls and bumping etc.. will def make you lose.
Dude I class myself as a good racer on Forza 2. There is nothing you can do when you brake to take the corner and the dude 1 and a half secs back just aims for the side of your car on the entrance to the corner. He didnt brake, he used me. Most annoying after the 100th time


Which is the lamest trick in GT and I've been using it against friends from the beginning.

Entering a corner in first place should never be a bad thing. Unfortunately, in the Gran Turismo series, it's an instant ticket to the back of the pack if the driver behind you is a bit of a prick. And most importantly, there are absolutely no repurcussions for him acting that way. If anything, he's rewarded for being a prick.

Now take your average online player and give him an easy exploit to win races, get money, cars, etc etc etc. Do you honestly think that a good percentage of players won't use that? They will, especially if they keep losing because others use it on them. Sooner or later they'll break and use the exploit along with everyone else. 




Or check out my new webcomic: http://selfcentent.com/