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Forums - Sony - A Humorous Advantage of Playstation VR over OculusRift & HTC Vive

joeorc said:

Sony's underlining VR advantage is humorous, but it is true. Due to what Sony did with games like Eye Pet, and other Playstation Move games with AR over laying Assets built into Sony's Use of the light orb on top of the playstation move controllers.

Example Scenario:


Calls a certain publisher 

Sony : how about that star wars game , yeah its doing pretty well, hey how is that light saber VR part game for the new knights of the old republic game going...oh that's fantastic..oh' they are able to give each player their own color for their light saber...nice, what's that? Oh dual welding also..and unique lightsabre unlocks..awesome.. 

Support for our Playstation VR glove to mimic Jedi power's, oh good.. 

Well carry on now.. 

Hangs up phone. Spins around...kaz looks fondly on his desk..holding on a Vive & OculusRift Motion controller and thinks to himself with a sly smirk..yes you do light up like Playstation move, but not as much presence inside a starwars VR game like playstation move does in that game..chuckles slightly..but at least you will be joining Playstation as one of the best ways to play a Jedi in a game..Kaz picks up his red lighted Playstation move controller, and puts on his playstation red lighted VR glove. 

Pressing intercom hold my calls Darthkaz is on his way to the PlayStation VR room to challenge Jedi yoshida to a dual for who buys lunch.

Imagine a PSMove attachment that allows 2 move controllers to be attached at the base to make for a dual blade light sabre.

I think the best thing about the Move wrt light sabres is the fact that it's shaped somewhat like a sword hilt. So when you're holding the Move and seeing a lightsabre in yout character's hand it feels like you're holding a light sabre. The dildo head is largely irrelevant to the player.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix

 

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Areaz32 said:

But what does AR have to do with VR?

It can be combined in within a VR environment.



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

joeorc said:
Areaz32 said:

But what does AR have to do with VR?

It can be combined in within a VR environment.

But isn't that just normal VR?



ktay95 said:
Areaz32 said:

I am still lost. Can you explain?

You can't see your move controllers inside VR anyway so why would the light globe matter at all?

I think he is still lost too man

As we all are

Nah, i actually imagined lol



binary solo said:
joeorc said:

Sony's underlining VR advantage is humorous, but it is true. Due to what Sony did with games like Eye Pet, and other Playstation Move games with AR over laying Assets built into Sony's Use of the light orb on top of the playstation move controllers.

Example Scenario:


Calls a certain publisher 

Sony : how about that star wars game , yeah its doing pretty well, hey how is that light saber VR part game for the new knights of the old republic game going...oh that's fantastic..oh' they are able to give each player their own color for their light saber...nice, what's that? Oh dual welding also..and unique lightsabre unlocks..awesome.. 

Support for our Playstation VR glove to mimic Jedi power's, oh good.. 

Well carry on now.. 

Hangs up phone. Spins around...kaz looks fondly on his desk..holding on a Vive & OculusRift Motion controller and thinks to himself with a sly smirk..yes you do light up like Playstation move, but not as much presence inside a starwars VR game like playstation move does in that game..chuckles slightly..but at least you will be joining Playstation as one of the best ways to play a Jedi in a game..Kaz picks up his red lighted Playstation move controller, and puts on his playstation red lighted VR glove. 

Pressing intercom hold my calls Darthkaz is on his way to the PlayStation VR room to challenge Jedi yoshida to a dual for who buys lunch.

Imagine a PSMove attachment that allows 2 move controllers to be attached at the base to make for a dual blade light sabre.

I think the best thing about the Move wrt light sabres is the fact that it's shaped somewhat like a sword hilt. So when you're holding the Move and seeing a lightsabre in yout character's hand it feels like you're holding a light sabre. The dildo head is largely irrelevant to the player.

Brilliant. (smirk)



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What the heck did I just read?



Areaz32 said:
joeorc said:

It can be combined in within a VR environment.

But isn't that just normal VR?

Yes.. normal VR.. with move and cam..

But yes.. looking down at hand.. could be any (could also be zombie hand.. what ever) but still "in" the headset = normal VR (and not some only sony has)



No source provided...



KLAMarine said:
No source provided...

What do you need a source for..? this is not anything new.. OR can even track hands (and put what ever in them) without controllers..

a game where you holds guns, will proberly come with some cheap plastic so you have the right "fellings" in the hands



FromDK said:
KLAMarine said:
No source provided...

What do you need a source for..? this is not anything new.. OR can even track hands (and put what ever in them) without controllers

Sorry, I'm confused as to what OP has posted much like other people here.