By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Swiss retailers World of Games says Battlefield 5 is a "Multiplayer tactical shooter in WW1"

I hope it's true. It would be a nice change of pace and I'd definitely be more inclined to buy it.



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won

Around the Network
Zoombael said:
Why not the era of napoleonic warfare? With good old muskets. Over 1/2 min to load one bullet. A mind staggering 100 bullets per hours can be shot. Hitting targets further than 50 yards away is pure luck. And after you shot you can't even see if you hit your opponent because of all the smoke. Now that's what i'd call a thrilling game experience.

Get yur woman to reload em.



"You should be banned. Youre clearly flaming the president and even his brother who you know nothing about. Dont be such a partisan hack"

What's with all the ww2 mentions??
WW1 was nothing like ww2.

WW1 was known for trench warfare.
Basically, the main weapon for soldiers were bolt action rifles, and semi autos.
However, platform guns existed like chainguns, and early large machine gunes. The inability to move reliably with these weapons resulted in "trench warfare", which was largely static in nature. Two sides dug pits, hung out in them and periodically shelled each other with grenades and mortars.

The main weapons in ww1 were mortars, grenades, chemical weapons, bolt action rifles, sniper rifles, bolt action pistols, and artillery. WW1 was also known for primitve propeller based aircraft, dogfighting, and very primitive tanks.

Honestly, I don't see how you can conduct a very interesting storyline with these kinds of weapons. WW1 is largely known for just hanging out in trenches while getting shelled. In Britain, their airforce was known as the "20 minuters" in that the average life expectancy for a pilot was 20 minutes. Just seems like a difficult concept to pull off.

Basically, ww1 was like that one part of ww2, the beach landing on normandy. Except no beach, both sides are hilly with lots of corridors dug into the ground, and machine guns and explosions constantly. Oh and then aircraft fly over occasionally but dont do anything because aa-based ground weapons are too powerful, and propeller planes cant carry bombs reliably. I guess the most interesting thing about ww1 were the german zeppelin bombers. haha. That's really ww1 in a nutshell. A zeppelin bomber....crusing at a blistering 75 miles per hour...in the bombings conducted over london over 500 people were killed.

Compare this to the tokyo firebombings by the USA, in which one raid killed 100k, wounded double that, and burned down 1m homes.

Not to take life lightly, but it's comical to think that this has a possibility of being fun.



Well they don't exactly have to be historically accurate. They could even throw in some prototype weapons to spice things up.



arcaneguyver said:
Heh, I remember when pretty much all we got were Saving Private Ryan-inspired WW2 FPS, and people were wishing devs would do something different, preferably something more modern.

Exactly

But give em a break. Developers all do the same shit. FPS's got popular and thats all they did last gen, now sandbok, western indies - 2D puzzle platformers or lets ripp of - I mean be inspired by my favorite game, remember zombie uprising?

Specifically west, but developers make it easy to tire of shit.