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Forums - Nintendo Discussion - Official Super Mario Maker Thread - Mario Maker for 3DS has been released?! Ok...

 

Are you excited for the new update

Yes 16 88.89%
 
No 2 11.11%
 
Total:18
spurgeonryan said:
I think I have only played one or two Skullwalker levels. I do not remember.

Jeez Svenno!! Those four puzzle levels are taxing! Very well made and actually quite fun, just taxing. I still cannot comment on any of your levels just so you know. Not sure how to make stars without commenting.

I got past the first puzzle with the bomb oms. Bust died at the end. Free Clowney is a struggle and I will not even begin to tell you about my couple attempts and the huge puzzle levels. Whew! Very well done levels! Samus I will try yours next, still need to go try your kill yoshi 2 again.

Weird, can you not click the star in the pause menu?


Thanks for playing the puzzles. Free clowny has a lot of elements, though you only have to backtrack once if you do it right :)



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Samus Aran said:

Who would've thought Mario liked dressing as a girl? It's a tradition to dress like a girl at the "Carnaval"/Mardi Gras of my birth town. Google "voil jeanneten" if you want to see pictures.

There are multiple ways to get across each obstacle. This level is quite easy, so if you fail even once... Then well... You kinda suck.

Fun level, completed it in 1 go although I lost the hiugh heels on the way.
So you're from Aalst, Belgium. I mistook the flag for the German one. Ze lijken ook zoveel op elkaar. Zelfde als de Franse, Nederlandse en Luxembourg.



SvennoJ said:
Samus Aran said:

Who would've thought Mario liked dressing as a girl? It's a tradition to dress like a girl at the "Carnaval"/Mardi Gras of my birth town. Google "voil jeanneten" if you want to see pictures.

There are multiple ways to get across each obstacle. This level is quite easy, so if you fail even once... Then well... You kinda suck.

Fun level, completed it in 1 go although I lost the hiugh heels on the way.
So you're from Aalst, Belgium. I mistook the flag for the German one. Ze lijken ook zoveel op elkaar. Zelfde als de Franse, Nederlandse en Luxembourg.

Born there yes, and I live close to it!

Your dutch is good! Or did you google it? :p

Oh and try Speelman's ice cave wiggler level if you haven't already guys, I enjoyed the visual design and gameplay of it. Loved the falling ice blocks, was a nice little detail.



Samus Aran said:

Born there yes, and I live close to it!

Your dutch is good! Or did you google it? :p

Oh and try Speelman's ice cave wiggler level if you haven't already guys, I enjoyed the visual design and gameplay of it. Loved the falling ice blocks, was a nice little detail.

I hope it's still good, I was born in Amsterdam, moved to Canada in '02. I was never into Carnaval though, more of a Brabant thing.
And yep Wiggler's icey cave is very well made, ice platforms that aren't just annoying. (5CC0-0000-007F-B0B0)



SvennoJ said:
Samus Aran said:
 

Born there yes, and I live close to it!

Your dutch is good! Or did you google it? :p

Oh and try Speelman's ice cave wiggler level if you haven't already guys, I enjoyed the visual design and gameplay of it. Loved the falling ice blocks, was a nice little detail.

I hope it's still good, I was born in Amsterdam, moved to Canada in '02. I was never into Carnaval though, more of a Brabant thing.
And yep Wiggler's icey cave is very well made, ice platforms that aren't just annoying. (5CC0-0000-007F-B0B0)

I beat your ghost mansion puzzle btw.

I guess I should've known with a name like Sven. :p



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Ok so I changed my newest level, I introduced a new mechanic I found on reddit. Pay attention and READ THIS BECAUSE I THINK THIS MECHANIC CAN HELP YOUR LEVELS AS WELL  .

ID: 5D93-0000-0089-63D8

Introducing: the "password machine"

There are 3 ships on my level, each one with a puzzle you have to beat in order to move foward, however since the level is pretty long once you die starting all over again can be annoying, that why I introduced this amazing mechanic. How does it work? easy, each enemy above the blue skull represents a "number",  to input a "number" just step on the blue skull. 

 

What the image below represents is a "password" to get to the second ship in case you die so you don´t have to start the level from the beggining. As you can see there are 3 enemies (ignore the goombas) that represent a "number". If you input this "numbers" on the "password machine" and then you let the thwomp hit the P switch you will trigger a secret vine that will allow you to get back to the puzzle in the second ship. Keep in mind that the password won´t work if you input more than the 3 "numbers" indicated, that´s why I put the door in the "password machine" so that you can reset in case you input the password incorrectly.


 

Please play the level, and if you want to learn how this mechanic works and how you can implement it on your levels either download my level or visit the reddit page I got this idea from.



                                                                                     

^ Interesting solution, I'll download it asap to check it out. (Kids hijacked mm atm)
It won't help my levels too much as I'm usually maxed out on elements haha. It won't even let me add more coins in puzzled mansion.

I added an easier solution to Quirkafleeg. It's possible to stumble into the short cut by accident, yet looking at the stats that's not happening.



Mike321 said:

Ok so I changed my newest level, I introduced a new mechanic I found on reddit. Pay attention and READ THIS BECAUSE I THINK THIS MECHANIC CAN HELP YOUR LEVELS AS WELL  .

ID: 5D93-0000-0089-63D8

Introducing: the "password machine"

 

Please play the level, and if you want to learn how this mechanic works and how you can implement it on your levels either download my level or visit the reddit page I got this idea from.

The password machine works great, neat idea. However I missed the second password and got stuck doing the vine part over and over again. Afterwards getting molested by 3 clown cars. Those things are even more annoying with a shell or flower in them lol.
Btw now I know how it works, you can read the password from the door of the first password

Ah just found the passwod in the editor, I fly over that part high up never touching that part of the ship. Easy to miss.

I didn't know the skull platforms could lift things, another way to open gateways.



spurgeonryan said:
Lol, someone on miiverse said one of my levels was impossible. I said, well I uploaded it.

You still need to play and star all my levels. :p

I'm a star addicted whore.



SvennoJ said:
Mike321 said:

Ok so I changed my newest level, I introduced a new mechanic I found on reddit. Pay attention and READ THIS BECAUSE I THINK THIS MECHANIC CAN HELP YOUR LEVELS AS WELL  .

ID: 5D93-0000-0089-63D8

Introducing: the "password machine"

 

Please play the level, and if you want to learn how this mechanic works and how you can implement it on your levels either download my level or visit the reddit page I got this idea from.

The password machine works great, neat idea. However I missed the second password and got stuck doing the vine part over and over again. Afterwards getting molested by 3 clown cars. Those things are even more annoying with a shell or flower in them lol.
Btw now I know how it works, you can read the password from the door of the first password

Ah just found the passwod in the editor, I fly over that part high up never touching that part of the ship. Easy to miss.

I didn't know the skull platforms could lift things, another way to open gateways.


Yeah you are right the second password is easy to miss. Glad to know the password idea worked, I´m gonna be using it a lot because I like to make a lot of long levels