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Forums - Gaming - Sony: Market Research Shows that ‘people want to try Project Morpheus’

Virtual reality (VR) faces huge issues from a marketing perspective, simply because potential customers need to try it for themselves to be sold on it. No amount of trailers and press conferences can convince someone that, above all else, VR works. Sony Computer Entertainment (SCE) has come to realise this with its upcoming head-mounted display (HMD) for PlayStation 4, Project Morpheus. In fact, SCE’s market research has indicated that people actually want to try Project Morpheus for themselves right now.

Zoran Roso, Marketing Director at SCE Germany, said as much in a special edition of German magazine IGM, made specifically for Gamescom 2015 and focused entirely on PlayStation. “Our market research has shown that people want to try Project Morpheus,” Roso said, as translated from German. “He who has not tested Project Morpheus himself, will not buy. In order to reach as many people, Morpheus will be at selected trade representatives with the opportunity to play Project Morpheus. We will also help the customers to find these suppliers.

Other companies such as Oculus VR have stressed the importance of giving the others the chance to sample their VR tech in order to market it. SCE holds several press conferences every year that are watched by thousands, but difficulties with communicating VR’s benefits to a wide-scale audience has always kept it from spending too much time talking about Project Morpheus. That said, with the kit releasing in the first half of next year, launch details for the device will need to be discussed in the near future, leaving questions as to just how SCE will divulge this information.

Project Morpheus features a 1080p OLED display with a 120Hz refresh rate. The kit is capable of ‘reprojecting’ compatible videogames in 120 fps without these titles having to naturally reach that framerate. VRFocus will continue to follow Project Morpheus closely, reporting back on any further updates on its progress.

http://vrfocus.com/archives/19924/sony-market-research-shows-that-people-want-to-try-project-morpheus/



 

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lol of course people want to try stuff like this out
they wan't to know if it's good or bad.



I dont really want to



Azerth said:
I dont really want to


just morpheus, or vr in general?



Just look at those first two replies. Positive Sony articles are impossible to enjoy.



 

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endy.G said:
Azerth said:
I dont really want to


just morpheus, or vr in general?

Vr in general 



This is 100% true. There is no way to accurately explain to someone what modern VR is like. It works, and it provides a truly consumable experience as long as people are willing to give it a chance.

I haven't gotten a chance to use Morpheus yet though, so I'm hoping they get demos set up sooner rather than latter. If not, I'm sure it'll be at PAX next year.



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.

Azerth said:
endy.G said:


just morpheus, or vr in general?

Vr in general 


why not? it's new and maybe a great "experience" (yeah, i don't like the word, too)
at lest i will try this stuff out and judge after

GribbleGrunger said:
Just look at those first two replies. Positive Sony articles are impossible to enjoy.

not sure, how you come to that conslusion...



Try is the key word here. I'm sure 90% of the people interviewed don't want to own any VR product for now.



Send a Friend Request On PSN :P

Isn't that almost like every other product? Try before you buy?