Wall running will work much like it does Titanfall. You need to approach at an angle to get your wall run going, and leaping between walls resets your energy meter, which you can also use to powerslide and thrust jump high in the air.
Perhaps the biggest addition to multiplayer are the nine Specialist characters, each of which can bring either a special ability or weapon into a match. So far, we've seen four Specialists:
- Ruin -- A fearless infantry soldier with a "gravity spikes" weapon that creates an area of effect attack, and the "Overdrive" ability, which gives him a burst of speed.
- Seraph -- A member of a crime syndicate with the "Annihilator" weapon, a high-caliber revolver, and the Combat Focus ability, which triggers a bonus multiplier towards Scorestreaks.
- Outrider -- She has a compound bow called "Sparrow" and a "Vision Pulse" ability that pings the surrounding area and tags the location of all enemies.
- Reaper -- An experimental War Robot with a "Scythe," an arm that transforms into a mini-gun, and the "Glitch" ability, which allows it to flashback to a previous position.
So far we've seen three multiplayer maps:
- Combine: A vertical farming and sustainability research facility in the remote Egyptian Sahara.
- Hunted: A big game hunting lodge situated beneath a waterfall in the lush mountains of Ethiopia.
- Stronghold: A high-tech Swiss chateau in the frozen, mountainous Alps.
Treyarch also revealed Gunsmith, an all-new weapon customization system that will let you add up to five attachments to a weapon and create and apply custom paint jobs.
Very interesting that they took TitanFall running and applied it to call of duty. Will Call of Duty and TitanFall compete in the same space?
Read More by Clicking on the Link
http://www.gamespot.com/articles/call-of-duty-black-ops-3-has-titanfall-style-wall-/1100-6426902/







