Zekkyou said:
HyrulianScrolls said:
Qwark said: AAA games +80 metascores xbox one = 3 vs playstation 4 1 (the last of us remastered is a remake so it doesn't count) AAA games -75 metascores xbone one 1 vs playstation 4 = 3 Xbox exclusives are better than playstation exclusive games confirmed, so everyone buy an Xbox our fate in Sony has been compromised? (Before people start whining the conclusion is troll, though the metafacts are true) |
I'm truly hoping once this Holiday season goes by with still zero exclusive reasons to own a PS4 people are going to finally wake up and stop buying them off of the hype alone. But then again, people love to be sheep so that probably won't happen.
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Not everyone buys a console based solely on its current exclusive line up (though both the PS4 and X1's are perfectly acceptable for consoles in their 1st year). That's somewhat irreverent though, most people buy consoles for 3rd party titles. As long as people continue to see the PS4 as a preferable place to play multi-plats, it will continue to sell well.
Exclusives are important for attracting the inner core market, and major titles like Halo and Uncharted can help pull in the outer core market, but past that exclusives aren't hugely important to most. They make up a tiny fraction of the list of titles released each year.
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Man people have short term memory if they really believe that. To recap, here's the exclusive lineups for 6th and 7th gen systems at the end of their first full year on the market. And I'm just counting 85+ metas alone and including games that were exclusive when they first came out:
Sixth Gen:
Xbox (8 total): Halo (97), Tom Clancy's Splinter Cell (93), Jet Set Radio Future (88), DOA 3 (87), MechAssault (87), Elder Scrolls III: Morrowind (87), Project Gotham Racing (85)
GCN (9 total): Metroid Prime (97), Super Smash Bros Melee (92), Super Mario Sunshine (92), Eternal Darkness (92), Star Wars: Rouge Squadron 2 (90), Pikmin (89), Super Monkey Ball (87), Super Monkey Ball 2 (87), Animal Crossing (87)
PS2 (12 total): Grand Theft Auto III (97) Metal Gear Solid 2: Sons of Liberty (96), Gran Turismo 3: A-Spec (95), Devil May Cry (94), SSX (93), Final Fantasy X (92), Twisted Metal Black (91), Ico (90), Jak and Daxter (90), Ace Combat 04: Shattered Skies (89), Silent Hill 2 (89), Tekken Tag Tournament (85)
Seventh Gen:
X360 (8 total): Gears of War (94), Elder Scrolls IV: Oblivion (94), Call of Duty 2 (89), Project Gotham Racing 3 (88), Rainbow Six Vegas (88), Geometry Wars: Retro Evolved (87), Dead or Alive 4 (85), Dead Rising (85)
PS3 (4 total): Ratchet and Clank Future: Tools of Destruction (89), Uncharted (88), Resistance: Fall of Man (86), Virtua Fighter 5 (85)
Wii (4 total): Super Mario Galaxy (97), Metroid Prime 3 (90), Zack and Wiki: Quest for Barbaros Treasure (87), Super Paper Mario (85)
Eighth Gen:
Xbox One: NOTHING (maybe Sunset Overdrive)
PS4: NOTHING
Wii U (2 total): Super Mario 3D World 993), Pikmin 3 (87)
So yes, PS4 isn't standing out too badly from its competitors, but compared to previous gens all three failed miserably in exclusives the first year. And PS4 the worst by far since at least Titanfall and Forza Horizons 2 were handled like exclusives to X1 as the 360 versions were definitely inferior games. The bloodbath would be even greater if I included exclusives that got at least an 80. It's only this gen that great exclusives have stopped being churned out from the start, and that's a major issue with the industry as far as I'm concerned. And if exclusives are no longer that important to gamers it's pretty pathetic, because then you're spending hundreds of dollars on something that has the same games as a system you likely already own.