| AnthonyW86 said: I agree, killing for the sake of killing shouldn't be the main objective of a video game. |
That's why we have achievements.
| AnthonyW86 said: I agree, killing for the sake of killing shouldn't be the main objective of a video game. |
That's why we have achievements.
green_sky said:
What Sonic said. ^^ This is pretty much how Rockstar made their name. Don't you guys remember the controversies their games caused back in days. Am not acting high and mighty either. I liked Max Payne. Over the span of one night he kills 100's of people. "Max Payne kills literally hundreds of people in this game. The total count for the entire game is 662, but one kill is included for a dream sequence. The total number of kills in the actual game is 661. " - From IMDB trivia. Then there is GTA...you guys can just youtube the videos yourself. |
What you two have said. I have yet to see anybody complete a mission in GTA, discuss them, or talk about the story outside of gaming forums. It's all about killing or being an ass to civilians, explosions and the cops.
hotline miami has the same principle, but no one cared because it's an awesome game
Favorite games of all time:
1. Halo 2
2. Uncharted 2
3. The Last of Us
4. Read Dead Redemption
5. Dark Souls
When I first heard about this game, I thought it was supposed to be a social commentary, I guess not. Holy s#%&. Yeah, this game shouldn't exist. I'm never giving this developer my money. Not for this game, or anything they do in the future.
When rape simulators exist in this industry I can't quite understand how people can get too upset about a murder spree simulator.
IMO killing is killing in video games. And the number of games where all the killing is "righteous" is very few, and largely they are fantasy games where you're killing demons, or zombies (already dead) or other evil, scary creatures. I see in the article some moralising about GTA and murder in the name of a broader narrative becomes somehow OK. But the essence of GTA, as I understand it never having played it, is that you are a criminal and you do kill some people and that can include cops. Fact of the matter is even if you play through carrying out the minimal amount of killing possible in GTA if done IRL and you got caught by the cops you'd be spending life in prison, and in some states you be for the chair, or the needle.
And Shadow of Mordor is aiiight because of finishing moves? Wut? Oh yeah, world context and orcses of course. All orcses are evil and must be killed.
Any game where your killing IRL would not be defensible in law is only different to Hatred by body count. Sugar coating it with justification by narrative is total BS. In some ways Hatred is a more honest game.
I quite liked in Uncharted 3 where Marlowe challenged Nate by asking how is he any different to her, after all he's probably killed more people than Marlowe in pursuit of his treasures. Unfortunately there's not much introspection on Nate's part. But of course we justify Nate's killing because Nate winds up saving the world from a magical WMD, though throughout half of the game (and half of the killing) Nate thinks he's just pursuing ordinary treasure to enrich himself. Especially in Uncharted 3 he has no idea that the end game is a WMD right until the end.
I won't be playing Hatred myself because the premise doesn't interest me and to me the game would get very boring very quickly. But I'm not going to pretend that this game sits far outside the norm of violent video games. In fact I believe what is getting it all the press is that people recognise that it sits dangerously close to the norm, and I would argue sits within the norm. But the world is full of false moral outrage, and false justifications. So hypocrisy continues. The makers of Hatred perhaps don't realise it, but they have made a game that is social commentary, therefore they have made something that is pure art without realising it. When you make something that shines a bright light on the ugliest aspects of an entertainment medium that is sugar coated by the things the talk about in their justification piece, that is social commentary through art. "we wanted to make something that is pure gameplay entertainment." And what did they come up with? A never ending killing spree. How is it they came to the conclusion that this is what video games get reduced to when breaking them down to "pure gameplay"? That in itself is social commentary. They are saying, in effect that in their opinion all video games amount to is different ways of killing. And they are probably 80% right, because excluding sports games and party games, what games don't involve killing as a core element of the game?
“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell
"When the power of love overcomes the love of power, the world will know peace."
Jimi Hendrix
Oh nos... Not Mindless killing in a video game... Not like we never had that before right?
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850
| Danman27 said: When I first heard about this game, I thought it was supposed to be a social commentary, I guess not. Holy s#%&. Yeah, this game shouldn't exist. I'm never giving this developer my money. Not for this game, or anything they do in the future. |
heh, but you bumped up the thread about it so you increased the chance of somebody who is into that stuff noticing the game, although ofcourse that offended journalist did increase the games visibility much more than you could
both you and that guy however are giving quite a hand to a small indie team with no money for marketing
Wright said:
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That is why it got lower reviews!!
I am fine with this game but I also have trouble to accept all games.
Should we accept Rape games like the one from Japan? Basically you have to stalk girls and rape them at the best time...
| GamechaserBE said: Should we accept Rape games like the one from Japan? |
Yeah, why not?