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Forums - Gaming - Is it time for gaming journalism to grow some balls?

PullusPardus said:
Nicklesbe said:

Kotakus own investigation found none of that was true. But then hey, what's more reliable? An inviestigation by those that would be liable if it was true and would have to fire people, or the made up accusations of those on reddit? I guess it doesn't matter that the one guy who worked at kotaku that she was suspected of sleeping with never wrote a story about, or reviewed her game. But then what are facts compared to the ramblings of reddit trolls? 


What if I told you that  the first mention of the game "Depression Quest" even before it was even made was from Kotaku and it was from Patricia Hernandez and she also wrote an article about how she is depressed because she have "Two girlfriends at once" 

http://kotaku.com/what-games-taught-me-about-having-two-girlfriends-at-on-1511252093

(yeah she always posts about stuff that has fuck all to do with games but she just brags about how feminist she is, and how companies like microsoft are implying rapists  and other click bait shit)

After that she pitched the game and praised it to no end and then comes multiple articles previewing the thing and then they mentioned it is going to Game Jam and they asked about support, and how she implanted a chip on her hand   (which by the way I personally because I highly support Transhumanism )  

They wrote a lot of articles about her that includes Kirk Hamilton (which hates everything that isn't indie by the way, he's irritating) , Nathan Grayson (the guy who all this shit was behind) and of course Patricia as well, Stephen Totilo was actually (and still is) the only decent writer in that site 

As a person who reads Kotaku daily, i don't think I would lie about this. I personally do talk to the writers a lot on twitter whenever I find a story they should talk about...


I read kotaku as well and I'm not saying you are lying unless you were one of the many people on reddit making false accusatons. Are you trying to say that it was Patricia Hernanddez that apparently had a relationship with Zoe Quinn instead of the male writer that took all the blame? If so again there is absolutly no proof of that, and all this just points to you grasping at straws trying to incriminate someone when there is no real evidence that supports it. If there was kotaku would come out about it and fire people. If any of it was true they could be sued and oh look there are no lawsuits. If you have a problem with it and think any of it is real, even tho again no proof supposrts it I would suggest instead of wasting time on conjecture, lies, and fake outrage and complaining then I suggest you file a real lawsuit against them and see how far that gets you. If you are as tired of it as you pretend to be then why don't you get some balls and put your money where you mouth is and sue them?  



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DevilRising said:
1. The truth about Phil Fish is that he is a poser and a loser, not a gamer and not someone who was likely ever really interested in MAKING video games. He's probably some shitty art school student who thought he could make something "deep and artistic" and gained undeserved "rock star" status for about five minutes because his highly overrated (and not all that original) game sold a bunch of digital copies. As soon as he came under even the slightest bit of criticism, he gave up and "quit making" the sequel that he likely wasn't even really wanting to make in the first place.

2. Back in the early to mid 90s, "Gaming journalism" actually meant something. Magazines like EGM, Game Pro, Nintendo Power, etc., were actually worthwhile purchases that gave you relatively unbiased, and fairly objective reviews and previews on games, and didn't give "opinion pieces" so much as informative articles on developers, games, etc. In fact, I loved Game Pro's approach they USED to have to rating games, where there was no "Aggregate score" at the end, they rated each facet of a game separately, Graphics, Control, Sound, Fun Factor, etc., and they really told you about the game, not just whether they PERSONALLY liked it or not. They would tell you if a game looked great, but played like shit, or played okay, but had an awesome soundtrack, or played like shit and had a "meh" soundtrack, but was fun as hell. There was no "scale of 1-10" rating, they just told you how each facet of the game ranked, as objectively as possible, and then let YOU, the gamer and prospective buyer, make up your own goddamn mind. If a game straight up sucked, they'd tell you so, but it wasn't just because that was THEIR opinion, but because, by and large, the game actually did suck ass and was poorly made all around.

"Gaming journalism" has been a joke for the last 15+ years, easily, especially all these websites that just feature "Joe Blo" reviews, by guys who call themselves "journalists", but actually aren't, they're just gamers getting paid to post their opinions on the internet. Yet their "review score", all that people even look for these days when LOOKING at reviews, still holds great weight over whether or not some people buy a game. And I'm talking about big outlets too, like Kotaku, IGN, 1Up, GameTrailers, etc.

Especially when you take into account the uber-corporate sellout nature of outlets like IGN and GT, who straight up shill certain games/systems/non-gaming related products (Mountain Dew, Doritos, etc.). It's sad, it's pathetic, and it's not "journalism". "Journalism denotes an ounce of integrity and actual intent to write the truth about a given subject. They don't do that. They just give their personal, highly biased and personal-taste colored opinion, and that's that.



So yeah.......

This, really. I used to read gaming magazines, the ones that fought for their time in the spotlight with good game reviews. They were so fun to read, and I'd really feel enlightened afterward.

Now, I have to read the comment section to at get a fuller take on the matter, which sucks even more because there are so many trolls or blind fanboys around now.



 
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