| Shadow1980 said: I see a lot of gloom and doom over everything being under 100k, so I thought I'd try to give some perspective to the situation. Here's generation-over-generation sales in North America from the 8-bit era to the seventh generation: Now here's combined annual sales in the U.S. from 1995 to 2013, as well as my personal projections for this year and next year (next year's assume a 50% year-over-year increase in PS4 and XBO sales from my 2014 estimate, a decrease of about 15% in YoY Wii U sales, and a 50% YoY drop for the 360 and PS3): (Note: There are no readily available N64 and PS1 sales figures past 2001 despite both systems remaining on the market well past then, so 2002, 2003, and possibly 2004 are likely smaller than they really were) The market may be "contracting" compared to last generation, but there may be no reason to get all gloom-and-doom about it. While I don't think the Wii was driven primarily by "casuals" and non-gamers, I do think it was an anomaly. It was by far the fastest-selling system of all time, and I also believe it resulted in a considerably larger number of multi-system households due to its unique nature and low price relative to the others. With the Wii U failing to replicate that success, the market appears to be correcting back towards a more "normal" cycle. If you'll notice, despite the fact that the sixth generation was considerably larger than the fifth, combined yearly sales of all platforms result in the sixth-gen curve from 2000 to 2005 not being too dissimilar from the one from 1996 to 2000. Had the Wii ended up selling only as well as the GameCube, with each year from 2007 to 2013 averaging only about 25% of what it actually did, we would also have seen a curve with peaks and troughs that don't differ greatly from the two preceding curves. Assuming that A) my projections for 2014 & 2015 are accurate to within 10%, B) 2015 is the peak for the PS4 and XBO (the second full calendar year is the normal peak), C) the ninth generation has a more normal duration (as opposed to the abnormal length of the seventh generation), and D) the PS4 and XBO have decent sales legs, then the cycle in the years from 2013 to circa 2020 may follow a curve more or less like those of the late 90s & early 2000s. Even if the current cycle and the total number of current-gen consoles sold isn't as large as last time, it's still health. Perhaps the market already hit saturation in the early 2000s and is now only growing as a function of population growth and the gradual increase of the average age of gamers. |
Exactly. Been saying this for a long time. People think market contraction is bad thing when it's anything but. The console market is fine. It ain't going nowhere.
Plus, people freaking out over sub100k sales in a consoles first summer cycle makes me wanna scream.








