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Forums - Sony - Watch_Dogs’ on PS4 has “Very Stable” Frame Rate; Looks Good on PS3/Xbox 360 + more

From GAF.

Watch_Dogs Creative Director Jonathan Morin is proving to be a veritable gold mine of information about the game lately, and today he sat at his Twitter account to provide fans with more details about what we can expect from the game.
First of all, he mentioned that the frame rate on PS4 is very stable, an element that will probably please those that dislike drops or sudden surges in FPS:
I’m playing on PS4 for my current walkthrough and its very stable/constant.

We also learn that according to him the PS3 and Xbox 360 version look “very good” for “current generation” (he obviously means the Xbox 360 and PS3 generation with “current”), and that a dedicated team was at work on them since the outset of the project:
Very good for CG. We had a dedicated team on that since the beginning.

Morin also shared several pieces of information on gameplay:
You can rob pawn shops. It yields varying amounts of money, but you lose reputation.
NPCs in the game don’t just investigate or fight, but they have more going on.
They have to deal with inesplicable malfunction caused by the player, without his position being spoiled.
You can hack so many things as you progress in the game that you can basically turn NPCs into your puppets.
The AI in Watch_Dogs is more advanced than in the usual open world games because the chain of events they have to deal with is more complex.
Online invasion of other players’ games can even result in 20-30 minutes of “epic chase.”
The game’s city is big, but not big just for the sake of being big, as depth and density are more important.
Normal foes dies quickly, requiring just 2-3 bullets or a headshot, but there are “mean mother******” that are better protected.
Cars have cockpit view because “it’s cool” and fits well with the flow.

http://www.dualshockers.com/2014/04/01/watch_dogs-frame-rate-very-stable-on-ps4-looks-very-good-on-ps3xbox-360-more-info-shared-on-gameplay/



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And is it unstable on the X1? I hope they show a comparison video in watch dogs like how Kojima did with MGSV so we can see the differences the next gen makes



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

i like the idea of a cockpit view in the cars, seems cool. My hype is building for this game



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psn id: rychussnik

Jizz_Beard_thePirate said:
And is it unstable on the X1? I hope they show a comparison video in watch dogs like how Kojima did with MGSV so we can see the differences the next gen makes

No word about Xbone...



ethomaz said:
Jizz_Beard_thePirate said:
And is it unstable on the X1? I hope they show a comparison video in watch dogs like how Kojima did with MGSV so we can see the differences the next gen makes

No word about Xbone...

Thats my point, its weird that he didn't say anything about it...



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

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Oh no cockpit view. Looking forward to this game less and less.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Jizz_Beard_thePirate said:
ethomaz said:
Jizz_Beard_thePirate said:
And is it unstable on the X1? I hope they show a comparison video in watch dogs like how Kojima did with MGSV so we can see the differences the next gen makes

No word about Xbone...

Thats my point, its weird that he didn't say anything about it...

I'm sure the framerate will be fine as long as we anticipate a resolution drop ...



vivster said:
Oh no cockpit view. Looking forward to this game less and less.


Sarcasm?



FlamingWeazel said:
vivster said:
Oh no cockpit view. Looking forward to this game less and less.


Sarcasm?

Depends if cockpit view is an option or forced.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

vivster said:
FlamingWeazel said:
vivster said:
Oh no cockpit view. Looking forward to this game less and less.


Sarcasm?

Depends if cockpit view is an option or forced.


Weird, cockpit view is by far a lot better and more immersive, cannot see how that would ruin a game for you. I am sure it would be an option.