We've had several articles and threads about how the difference between 720p to 1080p (125% more pixels) is negible. So from 720p to 792p (21%) must be void, right? Besides being an odd res and linearly 10% better (the same percentage kinect and os take from gpu and cpu).
So if few extra pixels are worthless (but taxing to the system) what would you preffer to be done instead of pixel count? Smoother framerate, better lightining, better texture, better AI (some beta players complained about dumb bots) maybe cheaper game (mp focussed and less investment in graphics)?
What is your take?

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."








