| HumdrumPie said: The AAA model of publishing is unsustainable. Not every game needs to be a $200 million dollar production that costs $60 dollars. Games made with shoe string budgets can be just as good. Look at Metro: Last Light, Minecraft, FTL, Bastion, Braid, Limbo, Outlast, and Day Z. All great games that did not follow the AAA model. |
Well, its not easy to replicate every game to be liked by everyone and be very simple in developing games. Every developer ideas are very differnet and some of the developers got the ideas which can be liked by most and they made huge profits but some failed which lead to their downfall but they worked very hard for us and its not in a way they made worst game(if they did they have to) and its an average one, so they should get some suppot for the hard work which is not happening right now because the way a gamer thinks has been changed on buying games recently after the Mobiles games prices and steam deals which is hurting console AAA development for the developers to sustain. They are going to Indie platform where they can be their boss and earn more profits in risk free way. If this happens more in future then we won't having any AAA games and Consoles for them to play. Most of the games from the future will be only F2P and Download only Indie games and next gen consoles(with more power) which plays AAA games won't there because we don't need such power for most of the Indie games.
GAMING is not about spending hours to pass/waste our time just for fun,
its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).
So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.
PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.
Xbox is always about Online and Shooting.
Nintendo is always about Fun games and milking IP's.








