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Forums - Gaming - VGChartz Game Club - February '14 Edition: Guacamelee!

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I'll get us started. The game started off a little slowly for me, but I really fell in love with it pretty quickly. I'm a sucker for a good platform-adventure like Super Metroid or Aria of Sorrow, so this was right up my alley. Plus it has a good sense of humor and a unique cultural identity.



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Hmm.
The game plays very well, however i do have a few problems with the controller layout (This might not have affected anyone else since I don't normally play platformers)
jumping, gripping the wall, swapping worlds, and dodging made me hold the controller uncomfortably.

Presentation wise: The setting is interesting, and different from most games out there but I wouldn't call it unique. Also the music goes very well with the game but it doesn't fit my taste (not saying it's bad).

The game is really good and the only complaints I have on it are really the controls (most likely just me) and the flashing when getting a new skill (It kills my eyes)



Squeezol's Fanclub Member? is that how it works?

Why can't I hold all these no gaemz?

Always looking to improve my awful drawings ;_; 

Sorry you found the controls awkward, Akiran

How do you like the combat system?

I found it surprisingly deep. I think this game is almost as much a brawler as it is a "Metroidvania." The combos and special moves were a lot of fun to pull off.



It's cool :) games fantastic

The combat system is good, but I just can't remember any combos so I kept spamming the same moves over and over again.



Squeezol's Fanclub Member? is that how it works?

Why can't I hold all these no gaemz?

Always looking to improve my awful drawings ;_; 

damn i'm late... well doesn't seem like a lot of people showed up...



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Yeah.. Sadly :(



Squeezol's Fanclub Member? is that how it works?

Why can't I hold all these no gaemz?

Always looking to improve my awful drawings ;_; 

I really liked the game.

the platforming was satisfing and i esspecially liked how they incorporated the combat moves into it.

i liked combat as well and think they did a good job of mixing it up and keeping it interesting with the differently coloured shields adn stuff also where they sometimes turned the loocked rooms into sort of puzzles with the expoding baloon-fish-thingies.

Oh and for anyone that enjoys a challange and likes to torture themselfs should try to get the "real ending" by collecting all the orbs. There's some fucking hard and unforgiving platforming there.

 

also sorry for all the spelling mistakes in here i'm on my phone and too lazy and tired to correct them :(



huiii said:

I really liked the game.

the platforming was satisfing and i esspecially liked how they incorporated the combat moves into it.

i liked combat as well and think they did a good job of mixing it up and keeping it interesting with the differently coloured shields adn stuff also where they sometimes turned the loocked rooms into sort of puzzles with the expoding baloon-fish-thingies.

Oh and for anyone that enjoys a challange and likes to torture themselfs should try to get the "real ending" by collecting all the orbs. There's some fucking hard and unforgiving platforming there.

 

also sorry for all the spelling mistakes in here i'm on my phone and too lazy and tired to correct them :(

I got 100% but I think I missed a mask piece somewhere along the way. Can you get over 100%?



Has anyone been playing co-op?



I have no one to play co-op with ;_;
Also found the Journey reference, it made me chuckle



Squeezol's Fanclub Member? is that how it works?

Why can't I hold all these no gaemz?

Always looking to improve my awful drawings ;_;