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Forums - Microsoft - Project Spark for Xbox One "will never truly be finished"

Team Dakota envisages plenty of post-release work on free-to-play Xbox One create 'em up Project Spark - in fact, studio manager Michael Saxs Persson feels the developer could add things to the game forever.

"We look at Project Spark as a game that will never truly be finished," he told All Things Xbox last week. "The directions we can take the game are nearly infinite, and we plan on continuing to grow and evolve the game over time, based on input from our community."

New to Project Spark? It's, well, everything - or rather, anything you want it to be. Drawing on a vast library of props, backdrops and programmable entities, testers and beta players have cooked up games as diverse as Limbo-style platformers, block puzzle games, Street Fighter clones and, latterly, a glorious new version of Fable's Oakvale.

Besides the vanilla creation tools, the game also has a Crossroads mode that randomly generates a bundle of action-RPG quests. This may suit tiresome, uninspired people like Aoife, who lack the gumption to make games of their own.

"Yes, there is a very rich and deep backstory in Project Spark, that we've just hinted at so far," Persson added elsewhere in the interview. "In our beta we've focused on the core experience of playing, creating, and sharing, and will be rolling out more of the storyline aspects of Project Spark after the launch of the Xbox One closed beta."

Team Dakota also has Top Secret Ideas for multiplayer - you may even be able to create worlds in company. "The experience of creating with others can be very powerful, I've seen it in the past with other games I've worked on. We're not quite ready to release all the details on our multiplayer plans, but it's something that all of us on the team consider to be very important."

The base game is completely free - you don't even need a Gold subscription. Creators can buy additional props in the form of Content Packs, or Spark Time in order to visit worlds that contain props they haven't bought. Pleasingly, both Content Packs and Spark Time can also be earned simply by doing things in the game.

It's possible, though not confirmed, that players will be able to sell what they make with Project Spark. The game's presence on materials for ID@Xbox suggests that Microsoft considers it a successor of sorts to the now-retired XNA tools.

Project Spark hits Xbox One, Xbox 360 and PC this year. The Xbox One beta begins in February.

http://www.totalxbox.com/70141/project-spark-for-xbox-one-will-never-truly-be-finished/



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I wouldnt mind them releasing expansions every couple years



http://www.youtube.com/watch?v=SnMRi0-t9w4

http://www.youtube.com/watch?v=zkelJ_B6Pgs

http://www.youtube.com/watch?v=eAfST5LC39s

http://www.youtube.com/watch?v=1sBbIaEtZKw

http://www.youtube.com/watch?v=Kl9glU0Hbec

http://www.youtube.com/watch?v=AH0HTzlY8c8

http://www.youtube.com/watch?v=d6_qSy1sk0w

http://www.youtube.com/watch?v=B6Mns9YJ_tw

http://www.youtube.com/watch?v=oKQhlGLbvpI

http://www.youtube.com/watch?v=-uHqrO-ZPB0

 

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http://www.youtube.com/watch?v=SnMRi0-t9w4

http://www.youtube.com/watch?v=zkelJ_B6Pgs

http://www.youtube.com/watch?v=eAfST5LC39s

http://www.youtube.com/watch?v=1sBbIaEtZKw

http://www.youtube.com/watch?v=Kl9glU0Hbec

http://www.youtube.com/watch?v=AH0HTzlY8c8

http://www.youtube.com/watch?v=d6_qSy1sk0w

http://www.youtube.com/watch?v=B6Mns9YJ_tw

http://www.youtube.com/watch?v=oKQhlGLbvpI

http://www.youtube.com/watch?v=-uHqrO-ZPB0

 

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Ryuu96 said:
Azerth said:
I wouldnt mind them releasing expansions every couple years

Well Phil has been discussing the idea off making Old Ip packs as Dlc kinda stuff so basically, They make a pack called Banjo Pack which has a Banjo character, Banjo themed items, skins etc. to enable people to be able to recreate old Ip's in Project Spark, Imo thats a awesome idea so I hope they do it, Game looks like it's going to get years of support

That would be a great idea