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Forums - Microsoft - Xbox One exclusive Sunset Overdrive isn't always-online, but cloud has "pretty large" potential

Insomniac's Ted Price has been speaking to Game Informer about Sunset Overdrive, the Ratchet studio's surprise Xbox One exclusive. According to he, the gaudy open worlder is designed to be connected - it'll be updated continually, and offers extensive community features - but Insomniac doesn't intend this to be a requirement.

Always-online games for Xbox One include Titanfall, which offloads processing tasks such as AI calculations to cloud servers. "Some of the hardcore data collection, correlation, and translation that we expect to do is difficult and takes a lot of horsepower, and that is one aspect of the cloud that is attractive to us," Price commented of the much-hailed functionality.

"Our intent is that you will be able to play the single-player without an online connection," he went on. "The game will be updated with content we expect that all players will want. You won't be able to access that without an online connect."

Price sees a lot of "potential" in the cloud, but cautions that it's up to developers to prove its use. "When people say 'cloud' it's one of those broad terms that mean many things. How we use the cloud depends on the genre, depends on the audience, and it depends on the state of the hardware behind the cloud.

"We're learning that new opportunities and ideas are popping up every month when we discover how we can take aspects of the game offline [to the cloud]. We are going to be relying on heavy backend services to churn through the data we get from players to understand what they're telling us and what they're doing in the game."

The benefits of such systems probably won't be apparent for a while, he added. "The potential of the cloud for console developers is pretty large. Over the next five or six years, it's one of those technologies that will change in meaning as we see more games come out and take innovative approach to the more and more offline processing that's available."

"It is proven that cloud services can improve products and services in other areas, so it's cool that games are starting to take advantage of it. Looking at the world's approach to this now-massive amount of hardware we have that can be taken advantage of, these are things are going to change faster and faster. Not just for games, but for every industry. It's ultimately good for all of us who consume entertainment."

http://www.oxm.co.uk/57495/xbox-one-exclusive-sunset-overdrive-isnt-always-online-but-cloud-has-pretty-large-potential/



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I was so confused when reading this post.
Until i realised i have the Chrome extension "Cloud to butt"

"Price sees a lot of "potential" in my butt" gave me an incredible laugh haha



Current Game Machines: 3DS, Wii U, PC.

Currently Playing: X-Com(PC), Smash Bros(WiiU), Banner Saga(PC), Guild Wars 2(PC), Project X Zone(3DS), Luigis Mansion 2(3DS), DayZ(PC)

So another Cloud based game without Cloud.... even the developer saying "it is only possible due the Cloud".



ethomaz said:
So another Cloud based game without Cloud.... even the developer saying "it is only possible due the Cloud".


When did he say that? I think he's saying the opposite. That you don't need to always be online but updates will happen for the better.



jlmurph2 said:

When did he say that? I think he's saying the opposite. That you don't need to always be online but updates will happen for the better.

I need to explain better.

Update with content it is not like they said they will use the Cloud... they will use the Cloud for processing so it was required but now that you can play offline all the processing will run on the Xbone and not the Cloud... you will receive addctional content when get online like every game since - I don't know - 2000 (? before?).

If the game run offline it didn't need the Cloud processing like they claimed for everybody.

Game for now that seems to use Cloud processing...

- Titanfall (not sure)
- Deep Down (confirmed)
- Battefield 4 (? I'm nor sure here)

Ant other game?



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I wish they would make this an always online game and show us what the cloud can do!



 

Colltrain said:
I wish they would make this an always online game and show us what the cloud can do!

Only microsoft studios will deliver that this gen



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unless they cannibalize on that "potential" it really means nothing.



ethomaz said:
So another Cloud based game without Cloud.... even the developer saying "it is only possible due the Cloud".


"Some of the hardcore data collection, correlation, and translation that we expect to do is difficult and takes a lot of horsepower, and that is one aspect of the cloud that is attractive to us."

I really wish you would stop speaking as if you know things about technical aspects of software and hardware.  You don't.  You hear things then repeat them.  




       

JayWood2010 said:

"Some of the hardcore data collection, correlation, and translation that we expect to do is difficult and takes a lot of horsepower, and that is one aspect of the cloud that is attractive to us."

I really wish you would stop speaking as if you know things about technical aspects of software and hardware.  You don't.  You hear things then repeat them.  Mostly with clear bias.

The issue is... I know about technical aspects of software and hardware