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Forums - Gaming - New Dark Souls 2 Info

Release Date: 3/11/2014

I don't know about you but I am pumped for this game.  It is easily my most anticipated title of 2014 and looks to be shaping up real nicely.  A lot of new information regarding Dark Souls 2 has been outed since the TGS event, including some fundamental changes to the series:

-Summoned Phantoms have a limited life span.  You also can't just summon 2 phantoms and let them complete an area for you, they have a time limit.  In addition, when they kill enemies they shorten their life span.  This should help deter gankers.

-Your health bar shrinks when you die.  Not like in Demon's Souls where you lose half your health bar when you die in human form.  You will lose a small amount of maximum health each time you die.  This should help add to the challenge and reward careful players who die infrequently.

-Everyone is open to being invaded.  Being in human or hollow form makes no difference when it comes to being invaded.  There is no advantage completing the game as a hollow like in DKS1.

-Covenant will help protect those that are invaded.  Since you will likely be invaded more often, adding to the challenge, From made a covenant that will be summoned to help ward off invaders.

-Stats will affect your character and weapons differently.  Casting speed will be affected by attunement instead of dexterity.  Magic and fire damage scales with intelligence.  Lightning and dark scales with faith.  Poison and bleed scales with dexterity.  These changes will have an enormous impact on character builds.  You can also spend points to improve roll speeds and possibly parrying and other animations.

-Enemy AI has been improved.  Enemies are more aggressive and will follow you faster and farther.

 

...here are a couple of youtube vids with more in-depth discussion of the changes...

http://youtu.be/qqvOll11zdE

http://youtu.be/1CGvXh_pEWs

 

Collectors Edition (preorder)

http://www.gamestop.com/ps3/games/dark-souls-ii-collectors-edition/112001



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This game is day one for me. I missed out on the thrill of this going raw and blind into the game on the first day with no wiki or guides with demon and dark. Going to discover dark souls 2 myself. Can't wait.



Intel core i7 930 OC @ 4.0 ghz

XFX Double dissipation Radeon HD 7950 356 bit 3gb GDDR5 OC @ 1150 MHz core + 1575 x 4 memory

Triple channel DDR 3 12gb RAM 1600 MHz

So far everything sounds great. I can't wait for this game to come out. Any word on whether the PC version is getting released at the same time as consoles?



@allblue
I also won't be using a wiki or any help my first playthru as well. That's one regret I have from Dark Souls.

@arcelonious
From said the pc version will be released 'shortly' after the console versions.



I wish I could play this on my future PS4 :( Hopefully Gaikai will be of some sort of help.



All of this, of course, is just my opinion.

Skyrim 100%'d. Dark Souls 100%'d. 
Dark Souls > Skyrim.
Halo 4 is the best damn FPS since Halo 3.
Proud pre-orderer of 2 PS4's and an Xbox One. 

Currently Playing: Dark Souls II, South Park
Playstation 4: MGS V GZ, Killzone: Shadow Fall, NBA 2k14.

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They hype....

Everything that's been announced for this game has been a step in the right direction so it seems, it's going to be the beez kneez.



           

BasilZero said:
More difficulty :D


It definitely sounds like it.  Im also looking forward to the changes they made to how u approach boss fights.  Apparently you can challenge a boss at different times, doing it earlier sounds like it would be even more of a challenge.  This should add to replayability.  



more invasions but my health bar shrinks each time i die. fuck this is going to be hard...



Soriku said:
kitler53 said:
more invasions but my health bar shrinks each time i die. fuck this is going to be hard...


The Polygon article says that your health bar shrinks if you keep dying, not if you just die once. If there's something like the Cling Ring from Demon's the health bar thing might not be too bad.

I'm not sure how i'd feel about that being in Dark Souls 2.  It was annoying to always have to use the cling ring in Demon's Souls, it wasted a ring slot.



I don't like the time limit on white phantoms. I'm good with their time on your world being reduced for every enemy they kill, though.