*edit* Well, more than just Gabe Newell, but he kicks it off by answering the first questions. Still, I usually find the things the people at Valve have done in making their game to be a good read.
"Orange Box almost feels like the result of a bet: "How many crazy risks can you take all at once?" The result was an episodic Half-Life installment, a Team Fortress sequel that went in a novel and unanticipated artistic direction, and a three-hour game taking place almost entirely inside an actual Skinner box, all packed together in the grandest experiment of all. Somehow, against all odds, every one of those risks paid off.
Before picking the brains of the people responsible for each individual title we had a chat with Gabe Newell about what Valve has done and where they're going next."http://www.1up.com/do/feature?cId=3165930