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Forums - Sony - The PS3 Processor Has Been Successfully Shrunk

Am I wrong, or is Microsoft making a mistake by not making a price cut sooner than later. It seems that the longer MS goes without undercutting PS3, the better the better Sony's standing will be when the time to cut prices comes. Would it be possible for Sony to strike first? That'd be cool, lol.



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kingofwale said:
does this mean anything more than being energy efficient?

can this translate to 'PS3 slim"?

Well, at least we will never witness RROD on PS3 anytime soon. *sighs*

1. Yes, it translates to higher possible clock rates, less power consumption and less heat.

2. See above, so yes.

4. The PS3 has a Ring of Lights? 



@ stranne )

although the process might not be as mature it means more chips per waver = more working chips per waver = less costs per chip



Lafiel said:
@ stranne )

although the process might not be as mature it means more chips per waver = more working chips per waver = less costs per chip

Yes, sure. But I argued about success rate, not cost.

Just nitpicking though, of course this is great news for Sony.



NYANKS said:
Am I wrong, or is Microsoft making a mistake by not making a price cut sooner than later. It seems that the longer MS goes without undercutting PS3, the better the better Sony's standing will be when the time to cut prices comes. Would it be possible for Sony to strike first? That'd be cool, lol.

You have to lower manufacturing costs first. When you lower the price, you tend to sell more. If you lower it to the point where you sell 10's of millions, and can never get the price down, you are in trouble. It's not like you can raise the price after the fact. There is where a Software company competing against a hardware company loses.

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X-Man said:
Damn, how are they cutting costs so quickly, MS was bleeding out the ass at this stage

Sony = Electronics Manufacturer core competancy.  MS = Software core competancy.  Easy, see?  MS are more reliant on others to improve 360 than Sony are with PS3 and Sony has much, much more experience that MS in rapidly reducing productions costs for electronics goods



Try to be reasonable... its easier than you think...

technology marches on. i see a price cut by the end of year, but i really doubt sony would make a slim this year, 2010 earliest. by which time they'll probably be using 32nm chips



 

 

stranne said:
Jandre002 said:
Man I was thinking that this cell shrinking thing was just IBM info, but someone tied it to Sony and the PS3.

It turns out that this whole process has been carried out specifically for the PS3. Sony will begin using this chip, acccording to the article. Seems that a "Slim PS3" isnt too far away after all.

We may see it by the end of the year. It saves sony huge amounts of money, will sell to many more consumers, so I guess the question is why not. Now it seems that the price will hit $299 by years end for sure and possibly hit $250 the following year.

45nm means higher success rate when creating the cell, less heat reduction costs, on top of the 45nm cell costing less to create itself.
Add to that the much smaller diode created by Sony itself, and you get a compact, low heat, relatively less expensive, more reliable console.

Hopefully people don't bash this success and instead celebrate the fact that everyone will soon be able to afford this extremely powerful console, whether you have another next-gen system or not.

Higher success rate? How? Surely the 65nm process must be a lot more mature than the 45nm process. I agree with your other points though.


New processes always yield a lower percentage of working chips. The upside is that you're getting more chips per wafer, so you're still ahead in actual chips produced. As the process matures, expect the yields to rise.




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Bodhesatva said:
It is impressive how many different things Sony and its partners have done to bring the cost of the PS3 down. Processor and GPU shrinks; Blu Ray laser shrinks, Diode price reductions, removing the emotion engine, and so forth.

As someone said earlier, it's very apparent that Sony has done a much better job of cutting costs than Microsoft has.

As far as I know, the RSX is still 90nm. GPU process is always behind CPU process, dunno why exactly, but that's almost universally the case.

Anyway, I'm wondering how far out IBM is from a 45nm Xenon. 




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The RSX is 90nm, but should be 65nm by the time the 45nm Cells are actually used. With those two down in size the MB has to shrink too, and the diode costs are down again this year too, as we know. Anyone who has said Sony can't match any pricecut MS makes this year might want to rethink that statement, cause apparently Kaz wasn't kidding when he expected to be profitable in 2009 (though they may still come short, of course).



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