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Forums - Gaming - Which Of The Big 3 Has Done The Most For Gaming?

 

Which has done the most?

Nintendo 488 60.40%
 
Sony 219 27.10%
 
Microsoft 37 4.58%
 
See results 63 7.80%
 
Total:807

Sony was not the first with memory cards. Neo Geo did it in 89' and Sega CD in 93'(Had a memory cart, that fit into the cartridge slot). 3DO had a memory card like expansion that fit into a special slot in the back. I also think that a few of the points you have need the "on consoles" modifier. Online gaming, analog, game saves and others were done on PC a long time before it got popular on consoles.



Getting an XBOX One for me is like being in a bad relationship but staying together because we have kids. XBone we have 20000+ achievement points, 2+ years of XBL Gold and 20000+ MS points. I think its best we stay together if only for the MS points.

Nintendo Treehouse is what happens when a publisher is confident and proud of its games and doesn't need to show CGI lies for five minutes.

-Jim Sterling

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HikenNoAce said:
KHlover said:
HikenNoAce said:
KHlover said:
HikenNoAce said:
 

You're a smart one.

Seriously, people need to stop revising history. During the NES/SNES era, console gaming was considered to be for kids. Arcades for nerds or geeks. Nowadays, you can hear anyone saying that they play games.

Yeah, but you forgot to mention they play casual Smartphone games. Introduced to the concept by many games on the Wii and the NDS. You need to stop to revision history.

You're confusing adult who are gamers at core with adults who are casual gamers and only play Angry Birds.

1 Billion+ smartphone users (With over 200 Million smartphone sales per quarter) vs 140 Million PS360 users. I think the "casual" smartphone gamers represent "anyone" better than the "hardcore" gamers.


Represent "anyone"? How can they represent a category that they're not part of?

As much as you dislike the thought: Smartphone games ARE video games. Thus they perfectly are capable of representing "anyone" You said it yourself:

HikenNoAce said:

During the NES/SNES era, console gaming was considered to be for kids. Arcades for nerds or geeks. Nowadays, you can hear anyone saying that they play games.

Smartphone gamers are by far the biggest group now with an install base exceeding traditional consoles by at least a factor 10. Like so many of you pointed out so often in the past few months: Many "casuals" migrated from the Wii and NDS to smartphone gaming, so if anything Nintendo partially caused this change, not Sony as you implied with your post (although I'd say Apple did even more than Nintendo in this case).

 

@Mods: Sorry for the long quote tree, but in this case I think it is quite relevant.



KHlover said:

Smartphone gamers are by far the biggest group now with an install base exceeding traditional consoles by at least a factor 10. Like so many of you pointed out so often in the past few months: Many "casuals" migrated from the Wii and NDS to smartphone gaming, so if anything Nintendo partially caused this change, not Sony as you implied with your post (although I'd say Apple did even more than Nintendo in this case).

 

@Mods: Sorry for the long quote tree, but in this case I think it is quite relevant.


Being the biggest group does not mean that we are getting games like The Last of Us thanks to them. Know how to distinguish the 2 groups. With the PS, adults became part of the core gamers group. What the casuals do has no bearing on us.



HikenNoAce said:
KHlover said:

Smartphone gamers are by far the biggest group now with an install base exceeding traditional consoles by at least a factor 10. Like so many of you pointed out so often in the past few months: Many "casuals" migrated from the Wii and NDS to smartphone gaming, so if anything Nintendo partially caused this change, not Sony as you implied with your post (although I'd say Apple did even more than Nintendo in this case).

 

@Mods: Sorry for the long quote tree, but in this case I think it is quite relevant.


Being the biggest group does not mean that we are getting games like The Last of Us thanks to them. Know how to distinguish the 2 groups. With the PS, adults became part of the core gamers group. What the casuals do has no bearing on us.

That wasn't your original statement, don't try to snake yourself out now.



HikenNoAce said:

Being the biggest group does not mean that we are getting games like The Last of Us thanks to them. Know how to distinguish the 2 groups. With the PS, adults became part of the core gamers group. What the casuals do has no bearing on us.

"we"?

"us"?

You don't represent anyone but yourself. I'd be ashamed to broadcast such narrow-minded views as you have demonstrated in this thread.



WHERE IS MY KORORINPA 3

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I'll go with Sony



KHlover said:
HikenNoAce said:
KHlover said:

Smartphone gamers are by far the biggest group now with an install base exceeding traditional consoles by at least a factor 10. Like so many of you pointed out so often in the past few months: Many "casuals" migrated from the Wii and NDS to smartphone gaming, so if anything Nintendo partially caused this change, not Sony as you implied with your post (although I'd say Apple did even more than Nintendo in this case).

 

@Mods: Sorry for the long quote tree, but in this case I think it is quite relevant.


Being the biggest group does not mean that we are getting games like The Last of Us thanks to them. Know how to distinguish the 2 groups. With the PS, adults became part of the core gamers group. What the casuals do has no bearing on us.

That wasn't your original statement, don't try to snake yourself out now.


What do you think my original meant?



VXIII said:
Sony, but not only for the reasons in the original post.

Sony was a main reason to shift the gaming industry from Nintendo / Sega vision of what gaming should be. Gaming is now seen as a kind of media consumption rather than a "waste of time".


Most media consumption is also a waste of time so nothing much really changed on that front, the % of actual educational media is very low. Let's be real here, I love video games, but once you reach a certain age, that priority lowers drastically to the point where you might not even touch a video game for 2-3 months at times.