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JayWood2010 said:

Child of Light really does look beautiful.  What is the release date?

Im kind of surprised Dead Rising 3 beat out PvZ:GW.  I love that game.  I havent played Dead Rising 3 though, so i can say anything about it

April 30th WW



 

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shikamaru317 said:
EB1994 said:
JayWood2010 said:

Pretty good example of Cloud's power. And even though people will still make fun of the cloud because MSFT said that XBO is going to use the cloud, if it can do similar things as this through out the gen ill be very happy.

That demo was running on a high end PC...They even said so in the video.

Doesn't matter what the physics demo was running on, what matters is the huge increase in FPS with cloud enhanced rendering implemented. It'll likely be near the end of this generation before we see it implemented in a decent number of games though, average internet bandwidth and latency will need to improve to make it a reality for most gamers, but it will happen eventually. 

won't even start this gen on consoles. Maybe next gen. 



JayWood2010 said:
EB1994 said:
JayWood2010 said:

Pretty good example of Cloud's power. And even though people will still make fun of the cloud because MSFT said that XBO is going to use the cloud, if it can do similar things as this through out the gen ill be very happy.

That demo was running on a high end PC...They even said so in the video.


Yes and doesnt mean that their original plan that they revealed over a year ago with using the cloud to improve on things isnt going to happen.  Again, they showed an example of what it can do which very well may be implremented in to XBO since they "already" said it would in the past on multiple occasions.

First it was the argument of "cloud powz" and how the cloud will never improve gaming.  There is multiple threads on this subject of peopel stating just this.  Now the new argument is XBO isnt getting it?  So MSFT has just been talking out their ass for the last year when it comes to the cloud with Xbox?

Clearly they have, as they've shown nothing running on the Xbox One.



shikamaru317 said:
EB1994 said:

won't even start this gen on consoles. Maybe next gen. 

Don't know about that. The internet infrastructure improves a decent bit each year, and both Microsoft and Sony keep suggesting that they plan to make this a fairly long generation. I'd wager that my 25 mbit/s 20ms latency connection is capable of a decent bit of cloud rendering already and my connection isn't even that good, there are people with much better connections than mine. 

Sure, but the majority are much much lower.



It isnt like Microsoft's own phil harrison already said something like this about the Xbox One and the cloud

"It’s also about cloud processing and AI. This is where some of the computational effort of a game can be offloaded to the dedicated CPUs on the cloud, to make your game experience even better, better graphics, better lighting, better physics.

This is an example of where we think the the cloud is going to push the next generation of game development in new and creative ways, that will make the experience even more better."




       

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JayWood2010 said:

It isnt like Microsoft's own phil harrison already said something like this about the Xbox One and the cloud

"It’s also about cloud processing and AI. This is where some of the computational effort of a game can be offloaded to the dedicated CPUs on the cloud, to make your game experience even better, better graphics, better lighting, better physics.

This is an example of where we think the the cloud is going to push the next generation of game development in new and creative ways, that will make the experience even more better."

So they think this is where it's going to push the next generation?

Very reassuring.



Ok, just ignore him. No need to argue about this further. He will just think up reasons why it isnt possible




       

JayWood2010 said:

Ok, just ignore him. No need to argue about this further. He will just think up reasons why it isnt possible

And you'll continue to lap up everything they tell you =)

yum.



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April’s Xbox One Firmware Update: Here’s What The New Friends Online Notification Looks Like

Xbox One is going to get a new update in April, among the list of new features, friends online notifications is one of them. You can catch a glimpse of the new friends online notifications system now.

The April’s Xbox One firmware update will include several new features. You can also check out a short summary of these new features, courtesy of reddit.

  • Ongoing fixes and adjustments to the user interface. Additional fixes to address audio crackling sound encountered when Dolby Digital is enabled.

  • Fixes for Blu-ray software issues that can result in 0×21 or 0x87de07d1 errors.

  • Update to address an issue where ejecting a Blu-ray disc after the drive is idle can result in the disc being pulled back in, requiring a second eject command.

  • Fix to address Kinect not responding to “yes” or “no” after issuing the “Xbox, turn off” command. Updates to reduce or eliminate Blu-ray drive “seeking” sounds after drive is idle (experienced in the 1403 update.)

NEW CONTROLLER FIRMWARE UPDATE

  • Update to help address controller disconnect issues. Update to help address headset adapter audio quality.
  • Fix for LiveTV audio outputting in stereo instead of surround sound. Update for the Blu-ray player to fix an issue where it can freeze if left idle or paused for an extended period of time.
  • Update to fix an issue where fast forwarding or rewinding an external video source results in screen freezing when surround sound is enabled.
  • Fix for video playback stuttering while audio plays back normally in several apps (Netflix, Amazon Instant Video, etc.)

Features Enabled

  • Game save progress bar will now display when syncing cloud game saves.
  • 50Hz Blu-ray player support for content recorded at 50Hz.
  • Improved GameDVR video quality.
  • Online friends notification, including the ability to filter notifications to all friends, favorites only, or disable friends online notifications altogether.

NEW FEATURE

  • Requested by the update preview community: Manually install available updates. If a new system update is detected as available, a button will appear under Settings, System that will display “Apply Available System Update.”
  • Note: this feature is being enabled after this current update completes installation. This feature will be available to preview when the next update is made available.

NEW FEATURE

  • A new ability to automatically redeem a license code from console messages. For future console messages that include a 5×5 license code, a new option will appear to allow you to automatically redeem the license, versus having to copy and paste the license code.

Known Issues

  • Some preview participants may encounter an issue where the Blu-ray drive will not ingest a disc after the console has been idle for a period of time. The disc will need to be removed and re-inserted for the disc to be ingested. A fix for this issue is currently being tested.

  • Some preview participants may encounter an issue where some non-Blu-ray disc media types are pulled back into the Blu-ray disc drive after being ejected, requiring a second eject command. A fix for this issue is currently being tested.

  • In this version of the 1404 update, the startup process of a console doing a cold boot up (systems that are configured for power saving mode, versus instant on) will encounter a delay of approximately 30 seconds, during which a solid black screen is displayed. This issue is not present for consoles powering up from a standby state. A fix for this issue is currently being tested.

  • During silent update installation some devices controlled by the Xbox One via IR (TVs, receivers) may power up in the middle of the update process and not power back down. The developers are investigating this issue.