BasilZero said: @Zarx - Is Mount & Blade good? I plan to get the first one in the future. |
Get Warband (it's basically the first game with a bunch of extra stuff) and yes it's pretty great.
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BasilZero said: @Zarx - Is Mount & Blade good? I plan to get the first one in the future. |
Get Warband (it's basically the first game with a bunch of extra stuff) and yes it's pretty great.
@TheVoxelman on twitter
Warner Bros. Montreal has implemented a permadeath mode for Batman: Arkham Origins, which is only for the most experienced Batmen.
Retro/Grade creator Matt Gilgenbach’s semi-autobiographical exploration of depression, Neverending Nightmares, has been successfully funded on Kickstarter with three hours to go at time of writing, despite a bit of a kerfuffle thanks to a pledge error as it crossed the finish line.
Vlambeer’s randomly-generated arcade action title has been renamed for somewhat mysterious reasons.
The mystery project in the work’s at Jane Jensen’s Pinkerton Road studios may be revealed in just over a week.
Worms has many fine qualities but the best of them’s its ninja ropes. The grapples had you flinging yourself with mad abandon from one side of the level to the next. Yes, most your trips ended with you accidentally throwing your worm into the ocean. Still, fun.
Starbound’s grapple hook fills that same hole in my heart. Except you can fire two at a time like some sort of Worms Spiderman baby.
You could have been understandably worried that PC gaming would end another year without the prospect of a game featuring a cat wearing a fedora. Worry no more, Hot Tin Roof has reached its funding goal and is now on its way to a 2014 release.
The Binding of Isaac’s two year’s old and to celebrate, 2 Player Productions, the filmmakers behind Indie Game: The Movie, have released a 30 minute special on the making of Edmund McMillen’s roguelike.
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@TheVoxelman on twitter
Heroes of the Storm has been trademarked by Blizzard Entertainment, re-igniting rumours that it’s the studio’s MOBA project.
Battlefield 4 is said to be included in an AMD bundle, and is set to become a showcase for the company’s components. The deal has reportedly cost AMD between $5-$8 million.
Titanfall’s community manager Abbie Heppe has suggested that if you play it like a flat, boots on the ground shooter then you’re going to have a rough time. She’s explained why you’ll need to think vertically in a new interview.
The Dead Linger developer Sandswept Studios has released its survival horror title on Steam Early Access. The team is encouraging players to try it out and assist in bug-fixing now.
@TheVoxelman on twitter
Mount and Blade Bannerlord will be amazing, Warband is one of the best games of the last few years. Best surprise this gen
zarx said: from GAF
|
Not sure I understand this - isn't the whole point of Mantle to skip DX and GL and squeeze more juice out of the card? Also, who's forcing them to support it?
I find that tweet very strange, specially coming from technical director...
HoloDust said:
I find that tweet very strange, specially coming from technical director... |
Well in theory I could be an extention in OpenGL that bypasses the usual piepline for compatable GPUs I guess. I don't know I assume he knows what he is talking about lol. Maybe it's a BF rivalry thing
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I don't know why Activision has to "support" it either. I mean, CoD isn't known for being very taxing.
But of course, if one has it, the other one must have it too. They're like kids.
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.
JEMC said: I don't know why Activision has to "support" it either. I mean, CoD isn't known for being very taxing. But of course, if one has it, the other one must have it too. They're like kids. |
Well it looks like he deleted the tweet so.......
Now it's just
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By Nathan Grayson on September 30th, 2013 at 12:00 pm.
You probably haven’t heard, but Valve’s officially going forward with its plan to launch its own Steam-centric OS, living room hardware, and a crazy, touch-pad-based controller to back it all up. I know, right? It’s weird that no one has been talking about it incessantly. But while Valve preaches openness and hackability, it’s downplayed an ugly reality of the situation: smaller developers still face a multitude of struggles in the treacherous green jungles of its ecosystem. SteamOS and various Steam Boxes, however, stand to bring brilliantly inventive indie games to an audience that doesn’t even have a clue that they exist, so I got in touch with developers behind Gone Home, Race The Sun, Eldritch, Mark of the Ninja, Incredipede, Project Eternity, and more for their thoughts on SteamOS, who it’s even for, Valve’s rocky relationship with indies, and what it’ll take for Steam to actually be an “open” platform.
You might not be able to put a name to the company - a Kotick, a Houser, or even a Riccitiello - but 2K are there, just beneath the surface of some of our favourite things. They are the force that funded BioShock; the real Rockstar Games. And now they’re pouring their cash into Twitch, the de facto home page of streamed PC gaming.
Creative Assembly struck a deal with Games Workshop for “multiple titles” in the swords ‘n’ skaven Warhammer universe last year. But modder Jubal Barca began work on his own adaptation long before that - shortly after the release of the now-sequelised Rome: Total War. And in clear contravention of the modder’s code section 13*, he released the final version of Warhammer: Total War this weekend.
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