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Forums - PC - Carzy Zarx’s PC Gaming Emporium - Catch Up on All the Latest PC Gaming Related News

Valve details Steam Frame and Steam Machine verification at GDC 2026

https://videocardz.com/newz/valve-details-steam-frame-and-steam-machine-verification-at-gdc-2026

ASUS co-CEO says Apple’s $599 MacBook Neo is a shock to the PC market

https://videocardz.com/newz/asus-co-ceo-says-apples-599-macbook-neo-is-a-shock-to-the-pc-market

AI Plus is a modular notebook concept with a separate liquid-cooled GPU dock

https://videocardz.com/newz/ai-plus-is-a-modular-notebook-concept-with-a-separate-liquid-cooled-gpu-dock

Intel announces $299 Core Ultra 7 270K Plus and $199 Core Ultra 5 250K Plus CPUs

https://videocardz.com/newz/intel-announces-299-core-ultra-7-270k-and-199-core-ultra-5-250k-cpus

Framework raises DDR5 prices again, storage and some laptop configs also affected

https://videocardz.com/newz/framework-raises-ddr5-prices-again-storage-and-some-laptop-configs-also-affected

ASUS “Panther Lake” NUC 16 Pro launch price enters former ROG NUC territory

https://videocardz.com/newz/asus-panther-lake-nuc-16-pro-launch-price-enters-former-rog-nuc-territory

Valve says Steam gamers pulled 100 exabytes of data in 2025

https://videocardz.com/newz/valve-says-steam-gamers-pulled-100-exabytes-of-data-in-2025

RPCS3 is working on a handheld UI update, native Steam game adding is planned

https://videocardz.com/newz/rpcs3-is-working-on-a-handheld-ui-update-native-steam-game-adding-is-planned

NVIDIA Brings RTX-Acceleration To ComfyUI For Faster AI Video Gen Thanks To FP4, & RTX Video Super Res

https://wccftech.com/nvidia-rtx-acceleration-comfyui-for-faster-ai-video-gen-fp4-rtx-video-super-res/

IBM and Lam Research Announce Collaboration to Advance Sub-1nm Logic Scaling

https://newsroom.lamresearch.com/2026-03-10-IBM-and-Lam-Research-Announce-Collaboration-to-Advance-Sub-1nm-Logic-Scaling

The AI hardware crunch: CPUs join the chip shortage

https://qz.com/ai-cpu-shortage-2026?utm_medium=sharefromsite&utm_source=quartz_reddit



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Around the Network

The Wednesday gaming news:

SALES/PLAYER COUNTS & DEALS

GOG has a bunch of new sales/promos:

Steam has two new deals and one sale:

The Humble Store has four new sales:

And Fanatical has three new 24h Flash Deals:

SOFTWARE & DRIVERS

-Empty-

MODS, EMULATORS & FAN PROJECTS

Resident Evil 2 Remake descends into kaizo chaos in Resurgence of the Dead Shadows
https://www.pcgamer.com/games/resident-evil/resident-evil-2-remake-descends-into-kaizo-chaos-in-resurgence-of-the-dead-shadows/
We just can't get beyond Raccoon City, can we? From Biorand's screwball silliness to Requiem's post-apocalyptic return tour, it's all gotten a bit familiar. A bit… safe.
But no longer: Now is the age of sickos, and thanks to Resident Evil 2 Remake's slightly barmy Chinese modding scene, the most popular game in the series has become a rich ground for one-upsmanship and sharing of challenge mods. Resurgence Of The Dead Shadows is one of the newer big releases, one of the most actively updated, and it WILL kill you and laugh about your demise.
So why would you want to play a Kaizo-style Resident Evil 2? Because it's a fun challenge and frequently very funny. Right off the bat, this mod dials up the shenanigans to 11. I couldn't stop laughing on my first run through the prologue area at the gas station. My first discovery is that I needed some C4 to blast open the door, and my second surprise is that the bomb's beside the Raccoon City road-sign… and Mr X.
So, I grab that, run like hell, plant the bomb and oh no—Mr X brought the family.
Mr Y, Z and the rest of the alphabet gang joined the party, along with a half-dozen zombies, and I can't even draw my gun yet. And just when I thought I'd got it all right, the bomb went off just as I was passing it after a panicked lap around the forecourt. Game Over. And I'm just one minute into an extended 10+ hour campaign. And if you can't laugh about that, this might not be the mod for you.
But if that does sound like fun (in a perverse sorta way), setting up this mod is similar to Berserker for RE4R, but with a couple extra steps, as Capcom's update adding ray tracing to RE2R broke a lot of mod support.
>> Besides the instructions to install the mod, the article has some screenshots and an almost 1 hour long video.

Dark Messiah modders given 'blank check' from Ubisoft to develop toolkit are now releasing a Community Edition of Arkane's classic
https://www.pcgamer.com/games/rpg/dark-messiah-modders-given-blank-check-from-ubisoft-to-develop-toolkit-are-now-releasing-a-community-edition-of-arkanes-classic/
Six years prior to releasing Dishonored, Arkane studio made a game about booting orcs from cliffs. Dark Messiah of Might and Magic had other things going for it, obviously, but it was mainly about the booting. What originally started as an effort by modder Dave Wiltos and a team of others to add co-op to the game eventually resulted in "blank check" from Ubisoft to develop an SDK. "To quote Ubisoft, they 'don't want to impose any sort of restrictions so that the community can really appreciate the full value of the work that's being put in here,'" wrote Wiltos on ModDB in 2023 (via RPS). Since then, they've been working on projects to add RTX and a dungeon generator, alongside co-op.
Now, Wiltos and the team have announced that, following a trip to Ubisoft Montreal in which he got "[console port] Dark Messiah Elements to work on PC", they're working on a Community Edition of Dark Messiah "with approval from Ubisoft and support from Valve" (via RPS). Elements, released on the Xbox 360, expanded and tweaked features from the original PC release, including a new prologue.

GAMING NEWS

Crimson Desert Gets Detailed Final PC Requirements
https://www.dsogaming.com/news/crimson-desert-gets-detailed-final-pc-requirements/
Pearl Abyss has just released the final PC system requirements for its upcoming game, Crimson Desert. So, let’s see what PC system you’ll need to game with 60FPS at 1080p, 1440p, and 4K.

007 First Light, CONTROL Resonant, and Tides of Annihilation will have Path Tracing on PC
https://www.dsogaming.com/news/007-first-light-control-resonant-and-tides-of-annihilation-will-have-path-tracing-on-pc/
The list of the path-traced games on PC gets bigger and bigger. Last month, Capcom released Resident Evil Requiem, which supported Path Tracing on PC. In April 2026, the team will also release PRAGMATA, which will also have Path Tracing on PC. And now, we get three more titles that will come out in 2026 with support for Path Tracing on PC.
These three new games are 007 First Light, CONTROL Resonant, and Tides of Annihilation. All of these games will support Path Tracing on PC, as well as NVIDIA’s DLSS 4 tech.

Samson and The Vernyhorn will have Ray Tracing on PC
https://www.dsogaming.com/news/samson-and-the-vernyhorn-will-have-ray-tracing-on-pc/
NVIDIA has announced that both Samson and The Vernyhorn will support Ray Tracing and DLSS 4.5 on PC when they launch. To celebrate this announcement, the green team shared a new trailer for both of them that you can find below.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Wednesday gaming news, part two:

RuneScape's monthly membership now costs as much as a World of Warcraft subscription as Jagex announces its second price hike in less than 2 years
https://www.pcgamer.com/games/mmo/runescapes-monthly-membership-now-costs-as-much-as-a-world-of-warcraft-subscription-as-jagex-announces-its-second-price-hike-in-less-than-2-years/
RuneScape developer Jagex announced earlier today that it is once again increasing the price of RuneScape memberships. Effective today, the price of a monthly membership subscription has increased from $13.99 to $14.99 per month while the price of an annual membership has increased from $99.48 to $131.88 per year.

Nightdive re-announces the Sin remaster it un-announced 3 years ago
https://www.pcgamer.com/games/fps/nightdive-re-announces-the-sin-remaster-it-un-announced-3-years-ago/
Here are 100% of my memories of 1998's Sin: there is a bit early on—possibly the first level—where you were being flown into your mission on a helicopter. You were at the door gun, blasting away villains who have occupied the rooftops, and if you aimed right you could blow up and knock apart different bits of the level. There might have been a bank heist? I was literally six years old; cut my memory some slack.
Good news, though: I will shortly be able to refresh those memories, because Nightdive has unveiled Sin: Reloaded, the remaster of the game it actually already unveiled once before, all the way back in 2020. It got re-veiled, though, when the studio put the project on the backburner to focus on other stuff, notably the System Shock 1 remake.
But that other stuff is behind us, and now is the time of Sin. Or, well, sometime this year will be the time of Sin. There's no hard date on the game yet beyond 2026, but I confess to some excitement.

Sega says yeah you're all real nice about our games—but you sure ain't buying them
https://www.pcgamer.com/gaming-industry/sega-says-yeah-youre-all-real-nice-about-our-games-but-you-sure-aint-buying-them/
Sega Sammy has released a new set of financial results, along with a Q&A explaining some of the finer points, but the long-and-short of it is: you all say you like our games, so why aren't you buying more of them? Amidst some truly incredible corporate jargon (what's a "B2B Omnichannel Solution Provider"?) Sega says that the "high valuations," i.e.the review scores and user feedback that some of its recent titles have received, simply didn't translate into increased sales, and that things are "stagnant."

Stardew Valley and Wordle sure do make for a cute combination in this daily guessing game on the farm sim's crops
https://www.pcgamer.com/games/life-sim/stardew-valley-and-wordle-sure-do-make-for-a-cute-combination-in-this-daily-guessing-game-on-the-farm-sims-crops/
I'm not really a Wordle person, but I'm not opposed to the daily challenge format if you spice it up a bit with a theme. I've played quite a few gaming and anime-inspired takes since the word puzzle first took off, but Stardewdle—a fan-made mishmash of Stardew Valley and Wordle—is one of the best I've seen yet.
In Stardewdle, you start by submitting any crop as a first guess and seeing what criteria it shares with the game's daily pick. That leads you to a list of qualities that do and do not match with the correct answer, like how long the crop takes to grow, pricing, season, type of product, and whether or not the crop regrows.

Pokémon streamer's Kickstarter for a roguelite monster-collector hits its target in 10 minutes, then blows past $800K
https://www.pcgamer.com/games/rpg/pokemon-streamers-kickstarter-for-a-roguelite-monster-collector-hits-its-target-in-10-minutes-then-blows-past-usd800k/
Pokémon are everywhere right now. (...)
Wonderful Neoran Valley does actually seem like it could be a different kind of monster-collect-em-up, given that it has a bit of roguelite juice, listing "Slay the Spire, Balatro, and Inscryption" among its influences, and it disdains the idea of collecting creatures by doing anything as insipid as throwing balls at them. Instead, we'll have to talk to the monsters.
(...)
It's run-based Pokémon but even more JRPG, with a touch of creepypasta horror if the trailer above is anything to go by. That's a blend of things that are popular right now for sure, though the success of its Kickstarter probably owes more to the fact developer Nara Studio's creative director is a popular Italian Pokémon streamer called Cydonia.

Crabmeat is a horror game about catching crabs—no, not like that
https://www.pcgamer.com/games/horror/crabmeat-is-a-horror-game-about-catching-crabs-no-not-like-that/
Crabs are basically the spiders of the sea. They've got too many legs and it's unsettling to see a swarm of them swarming toward you, or a single big one even if it's just minding its own business hanging out and being larger than I'd like. Crabmeat puts the unsettling nature of the crab to good use, crafting a short point-and-click horror experience out of being stuck on a boat in an ocean full of crabs.

Minecraft Live will return on March 21 and promises 'behind-the-scenes secrets, awesome guests, and more exciting stuff to come' over the next year
https://www.pcgamer.com/games/survival-crafting/minecraft-live-will-return-on-march-21-and-promises-behind-the-scenes-secrets-awesome-guests-and-more-exciting-stuff-to-come-over-the-next-year/
Minecraft has announced that its bi-annual showcase, Minecraft Live, will be taking place on Saturday, March 21, and from the trailer it looks like an event worth getting excited about. Although nothing new has been teased or revealed within the announcement, we can expect the "scoop on game drops" which is particularly exciting. Even more so given Minecraft is yet to receive its first drop of 2026.
>> Here’s how to watch it (link).

Overwatch's mid-season update has given Mizuki a jawline buff before Anran's redesign (alongside actually important changes)
https://www.pcgamer.com/games/fps/overwatchs-mid-season-update-has-given-mizuki-a-jawline-buff-before-anrans-redesign-alongside-actually-important-changes/
As soon as Anran's in-game model got revealed in Overwatch, there were calls from her voice actor and fans alike to redesign her face. She looked younger and more generic than her pre-release artwork, and it just didn't match. In a video on X, game director Aaron Keller confirmed that the team was "hoping to make" an update to Anran's design in season 1 at a later date.
Yesterday was Season 1's mid-season update, and there's no word on Anran's redesign. However, eagle-eyed players somehow noticed that Mizuki's jawline got buffed in his Streetwear shop skin to make it much wider and sharper. I'll admit, Mizuki's jawline wasn't quite how I expected it to look in this skin, but it's the way the hat sits on his head that always put me off it.
While this was a stealth buff, it's not the only love Mizuki's received in the latest patch notes. The devs explain that his healing field could feel restrictive, so Remedy Aura has had its radius increased from 10 to 12 metres, but the degeneration delay has been reduced from 2 to 1.75 seconds. In other words, it's easier to reach more players with your heals, but slightly harder to maintain.

Marathon's latest update fixes just about everything you had on your wishlist (no, seriously)
https://www.pcgamer.com/games/fps/marathons-latest-update-fixes-just-about-everything-you-had-on-your-wishlist-no-seriously/
Marathon's difficulty has been a hot-button topic since the Server Slam, where many players felt the UESC AI were too tanky, and meds and ammo were too limited to fight back. This inadvertently caused PvE to get in the way of PvP too much, which is where Marathon shines brightest.
Well, Bungie's listened by tweaking just about everything that's been on players' lists in the new 1.0.0.4 update, starting by increasing the spawn rate of Med Cabinets and Munitions Crates on the Perimeter map. You can scavenge more supplies mid-run when you're a fresh-faced Runner on Tau Ceti, which is where these issues were most felt. However, Bungie has also increased the starting ammo in MIDA, CyberAcme, and Arachne sponsored kits to give these free loadouts a little boost.
>> They’ve also added more skins to its battlepass after players compained (link).

Fortnite: Save the World, the game that spawned Epic's money-printing battle royale, still exists, and after nearly a decade it's going free to play
https://www.pcgamer.com/games/battle-royale/fortnite-save-the-world-the-game-that-spawned-epics-money-printing-battle-royale-still-exists-and-after-nearly-a-decade-its-going-free-to-play/
Well, here's a name I haven't heard in a long time. Fortnite: Save the World, the game that gave us Epic's absurdly popular battle royale, has been quietly persisting for the better part of a decade, just chilling in the shadow of its offspring. And now it's going free to play.
I know: was it not F2P already? Apparently not!

Industry legend Shinji Mikami has a new(ish) studio with staff benefits like 'a chocolate fountain on Valentine's Day'
https://www.pcgamer.com/gaming-industry/industry-legend-shinji-mikami-has-a-new-ish-studio-with-staff-benefits-like-a-chocolate-fountain-on-valentines-day/
Shinji Mikami left Tango Gameworks in 2023, and shortly beforehand had started up a new development studio called Unbound. The company's website appears to have been live for over a year, but has only recently come to wider attention (first spotted, I believe, by VGC), and has some scant details about what they're cooking up.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

And the third part of the Wednesday gaming news:

Garry Newman says he originally expected Garry's Mod to make 'about $30,000' as a 'best case scenario'
https://www.pcgamer.com/gaming-industry/garry-newman-says-he-originally-expected-garrys-mod-to-make-about-usd30-000-as-a-best-case-scenario/
>> He has also said that his s&box platform will 'probably' be priced similarly to Garry's Mod (link).

Blizzard nerfed this WoW item, but players found an even better loophole that allowed them to travel across the planet every 2 minutes
https://www.pcgamer.com/games/world-of-warcraft/blizzard-nerfed-this-wow-item-but-players-found-an-even-better-loophole-that-allowed-them-to-travel-across-the-planet-every-2-minutes/

Tim Cain says he got hired at Interplay because he knew THAC0 better than the other guy, and went out of his way to prove it
https://www.pcgamer.com/games/rpg/tim-cain-says-he-got-hired-at-interplay-because-he-knew-thac0-better-than-the-other-guy-and-went-out-of-his-way-to-prove-it/

Mega Man 11 actor won't return for the next game in the series because Capcom refuses to work under a union contract
https://www.pcgamer.com/gaming-industry/mega-man-11-actor-wont-return-for-the-next-game-in-the-series-because-capcom-refuses-to-work-under-a-union-contract/

Making Dispatch was motivated by 'a mix of arrogance and stupidity,' its creative directors say
https://www.pcgamer.com/games/adventure/making-dispatch-was-motivated-by-a-mix-of-arrogance-and-stupidity-its-creative-directors-say/
>> And the game cheats with its percentages of success (to out favor) (link).



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Jizz_Beard_thePirate said:

Valve says Steam gamers pulled 100 exabytes of data in 2025

https://videocardz.com/newz/valve-says-steam-gamers-pulled-100-exabytes-of-data-in-2025

We rarely talk about it, ut Valve must have massive servers to serve all the million gamers that use it every day.

And that means that the AI chaos must be hurtign them twice: one for the new hardware they're trying to launch, and two for the massive spike in RAM and storage prices that must be hurting them as well for the store.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.